Building light is bright, but final rendering is dark

🤖
16 Nov, 2012 Mariya
16 Nov, 2012 # Re: Building light is bright, but final rendering is dark
Hello, I can not find the reason why when calculating light cashe picture bright, and very dark fin.rendere? VraySun + VSky + VPlane in the windows, all on your instructions, the background is excluded VSun, glass excluded in Plano. All settings are also on site. Render the same as in the included and switched off the sun .. 🙄


19 Nov, 2012 Anton (Staff Author)
19 Nov, 2012 # Re: Building light is bright, but final rendering is dark

Hello!

Judging from your screenshot, then in the final composition is not GI, that is, when Render region tests, you see the Light Cache thumbnails, but the GI is not mixed into the final render.

To be honest, I find it difficult to determine what exactly did you do to get a preview LC but at the same time it was not to render😁 Perhaps you something namudrili with save / load GI maps. For example, you use a bunch of the Irradiance the Map + the LC and IM in your «From file» mode. At the same time of the IM file (* .vrmap) is missing or does not match the current camera. Then, LC displays brighter previews, but there is GI rendering error, since there is no component of the IM and the final render rendered dark, without GI.



28 Nov, 2012 Mariya
28 Nov, 2012 # Re: Building light is bright, but final rendering is dark
Yes, just I had to remove the whole sky and all that is attached to it and put banal ext. shine. Do not give in until I VraySky- 🙄 Sun


Add a comment

Name:  


Anti-spam challenge (please check if you agree with this and uncheck if not)
Yes, I am a spam-bot.
Yes, I am a human.
Terms of Service

RenderStuff © 2008