Do you need SSD for 3ds Max?

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10 Apr, 2013 Oksi
10 Apr, 2013 # Re: Do you need SSD for 3ds Max?
Good night all. Question treat 3d max but not the process itself, and to its work on kompyutere.Mne then gathered the most powerful PC is not as it seems to me, but nevertheless, on how much money is enough for the collected works in Max, AutoCAD, and other things for the designer. but to get one puncture, collector gave me two hard drives With one (as implied by the program) SSD OCZ Vertex 4 (said he smarter than usual), but the volume of it I have only 60GB, the second D 1000gb.Vot normal and I started having problems a shortage of 60GB on SI max and AutoCAD had on D pereustanavlivat.I like all ok.No max is still in the my documents folder is automatically created and started its Autoback there to maintain and more, too, has registered another way sohraneniya.A today mastered your Hair and Fur lesson and was busy the whole day with him, a great carpet turned out! thank you very much! But look at the next Render was all hang out, looked, and I have the morning free of 8GB, 600MB disk space left SI now I sit and I can not do anything, all glyuchit.Podskazhite what to do, what is the reason. I guess something more 3d max saves, and where it is not mogu.Vremeni understand I do not have to perform a lot of tasks of the institute, and now this! = (((


10 Apr, 2013 Anton (Staff Author)
10 Apr, 2013 # Re: Do you need SSD for 3ds Max?

Hello!

Yes, all rightly said, the SSD drive is incomparably more productive than the classic mechanical disk with moving plates. In fact, SSD is just a set of memory modules, similar to those that stand in the system as RAM, except that in SSD memory is still slower, but unlike usual it saves information even after turning off the computer, Memory device. More specifically, I compared the SSD with the hard drive. Winchester on average writes and reads information at a speed of 35 megabytes per second, while SSD (Vertex 3 and newer) at a speed of 400 megabytes per second. The difference is, to put it mildly, striking.

An even more important parameter is the speed of access to the necessary information. If you take a classic hard drive, then access to the desired bits of information is done by physically moving the moving reading magnetic head over the surface of the rotating disk. Of course, this process takes time. Access time is especially noticeable when the system works with a lot of small files on the disk that are physically scattered around it, and this is almost all the operations of Windows itself, from downloading it to swapping. In the SSD drive, there is practically no such thing as speed of access, in view of the fact that there is no moving head, and the speed of access to the right register of the memory chip is almost instantaneous. That's why they put SSD as a system disk to speed up the whole system.

Literally according to your situation, there are many ways out.

Probably the most painless, for you, is the one that you yourself chose, namely the transfer of additional software from the SSD to the hard drive. That is, removing 3ds Max, CADs, Photoshop, etc. With the system (C 🙂 SSD and reinstalling them to the archive (D 🙂. For convenience, you can even create a folder d: Program Files ... and install all the design software there, so that you can unload the SSD and leave it only for the needs of the system.

As for free space on a 60 gigabyte system disk, then considering that you and cumbersome software and Autoback transferred to an archive hard drive, then free should be not 8 gigabytes. The system on the disk takes no more than 25 gigabytes + gigabytes 5 swap and 30 gig for the needs of the system. So you should have at least 30 gigabytes free for everything else.

Pay attention to the fact that Windows has a built-in kickback system, the so-called recovery point. This is when Windows records the current state of the system in case you install something that will disrupt its operation, then you will have the opportunity to return to the previous state and restore the normal functioning of Windows. It is clear that system states (recovery points) are written to the system disk. To free up disk space, you may need to remove the restore points and generally disable the mechanism for creating them.

In addition, Windows uses a system of hibernation, so that you can enter the computer into "hibernation." In this case, just like in the case of the recovery point, it records the current state of the system, in particular, data from RAM and information about running applications. Writes the same to the file. For example, I have a file of hibernation "hiberfil.sys" now almost 30 gigabytes. Therefore, you should think about disabling hibernation in your system. Especially if you do not use sleep mode in practice.

And lastly swap or virtual memory. If the RAM installed in the system is not enough for its operation, so-called virtual soldering is used, namely, temporary data is written not in RAM, but on the hard disk in the so-called paging file. For example, the current paging file "pagefile.sys" in my system is now more than 30 gigabytes. If you have a similar situation, you should consider moving or resizing this file.

For example, I have the opposite situation. Initially, the system stood and is on the hard drive. Relatively recently, there was a need to work with animation (compositing in AE), which was similar to your SSD, not Vertex 4, but Agility 4 SSD 256GB. After that, working with footage (sequencer renders) was just perfect. Around the same time, I moved from 3ds Max 2008 to 3ds Max 2013 and the download time of the latter seemed to me indecently long. So it was decided to reinstall 3ds Max 2013 from the system to the newly installed SSD. Of course, the launch time of 3ds Max has significantly decreased, becoming quite acceptable.

Considering the above, another, more radical, but also the most correct, in terms of performance, suggests, namely, the replacement of a 60 gigabyte SSD by a more capacious one, for example, 256 or 512 gigabytes. At the same time, the system should also have a classic hard disk of a larger size, as an archival hard disk. Then you will be able to keep both the system and key software on a fast SSD by increasing the speed of disk operations both there and there. There are no minuses and no compromises in this case. Is that the price of the SSD itself😁

Now in Ukraine, on average, SSD 256GB can be found for 230 USD and below, and SSD 512 GB for 400 USD and cheaper.

In my opinion, OCZ Agility 4 SSD 256GB 2.5 for 191 USD will be enough for all the needs of modern trideshnika😉



10 Apr, 2013 Oksi
11 Apr, 2013 # Re: Do you need SSD for 3ds Max?
Anton, Thank you for your comprehensive answer! Why, I do notice that the SSD is working smartly, I have not downloaded the program and it is open in a matter of seconds! Regarding space 🙂 I confess 🙄 C more hands did not reach, there poubirat previously established multimedia customers to communicate and dr.nuzhnye programki.Oni light until all the work is not bothering. And the problem here is still visible in the temporarily created faylah.Potomu today was a surprise for me when I turn on the computer (before it about the second day is not turned off at night, put the render) and then 16 GB free. =🙂 In general temporarily poser reshena.Dumayu endure and pass the diploma tak.A so heed the advice and buy SSD memory more! =🙂 thanks again! you are super! 👍


16 Apr, 2013 As
16 Apr, 2013 # Re: Do you need SSD for 3ds Max?
Hello! I bought myself yesterday OCZ Vertex 4 128Gb, ​​installed Windows 8, AVAST and Chrome. And while all that was in time, free memory is 90GB, but theoretically should be more. And I think 128Gb quite enough, I think after installing all necessary software Max, Acad, etc., must remain at least half of 60Gb. All the same, SSD is not worth deshego. I hope I'm not mistaken😁😁😁


16 Apr, 2013 Aleksandr
16 Apr, 2013 # Re: Do you need SSD for 3ds Max?
I Kingston 90Gb. Installed office suite, plus some utilities, plus, Max13 + 5 pieces of different plug-ins, Nuke 7, PS CS6 and all the little things - a total of 27 GB free. But I have 16 GB of RAM, which partly compensates for the swap. But I'm afraid that when working with large projects, especially Max, I'm at the very outset. So I think to take a 128GB SSD in the aftermath. I can not imagine that it is possible to fit 60. 60 I would say, if you are an office user, but not art, artist, etc. trideshnik And the fact that you have a folder for Max he has created projects on the SSD, well, let there be on-going projects, and archival using a conventional hard drive. On autosave projects in max speed difference, say, 4 times for sure. I have a project at 17 million. Polycom is retained by 4 seconds on a standard hard drive is 12 seconds, no less. Advised to be even in this case dokinut memory in the near future, especially if you have only 8, it is a minimum for comfortable work. The above scene Max lekgo into the pipe with a visor when rendering nearly 10 GB opearativki. Naturally, if on board a total of 8, then everything else will drive it through the swap, which will cause you catastrophically lack of space on drive C. Good luck!)


16 Apr, 2013 As
26 Apr, 2013 # Re: Do you need SSD for 3ds Max?
Hello again!! I talked about his SSD 128 Gb. After all settings remain 65Gb.


20 May, 2013 Rustammv
20 May, 2013 # Re: Do you need SSD for 3ds Max?
All the good days. yet there is a very interesting thing as a frame from the RAM drive unless the memory RAM in sufficient quantity. create frames disk for example 4 GB of 16 to cast your all and all caches, swaps and so on. also very accelerates work especially with programs that blow cache and SSD will live longer with less active use of it due to the swap and transfer of caches in memory which is not a mega fast.


5 Jun, 2013 Tatyana
5 Jun, 2013 # Re: Do you need SSD for 3ds Max?
I had a OCZ Vertex 2 128Gb, ​​but it worked just half a year safely glyuknul, tested, or may be more of something out of it save but could not work out, so my advice is, except for programs there do not store anything, works it would be easier, but did not last long as I have explained that all ssd that are on the market are not yet fully developed and are working on the similarity of the stick so that a particularly large ssdeshki buying is not worth it, better sekonomit and wait for the new models that will live longer, because every year I I hope they will improve!


5 Jun, 2013 Maks (Staff Author)
5 Jun, 2013 # Re: Do you need SSD for 3ds Max?
Tatiana, most SSD (OCZ on in the first place) are warranted for 3 years. This virtually eliminates the problem of defective goods, which you, apparently, and got caught. It is possible that you become not the first user of the problematic device, and therefore it was a guarantee of "shop", ie short. Unfortunately, a 3-year warranty does not know not only buyers, but many sellers. Require to give a complete guarantee or look for SSD with the original warranty period at another store.


6 Jun, 2013 Denis
6 Jun, 2013 # Re: Do you need SSD for 3ds Max?
Hello everybody. It has long been following this topic and thinking about buying such a device. It would be desirable for the future to understand the nuances of what Coy, namely: 1. All around talking about the durability of SSD drives and flash memory in general. I know that the memory wears out over time, because the flash memory operates according to this principle, when recording is done, it goes parallel deterioration of memory cells. As far as I understand, the number of rewrite cycles depends on the memory chips. Is there any preference about the chips than when choosing a SSD? 2.Slyshal also that there are special tools, which are included in the kit or expensive the SSD, or a hand, which reduces disc wear, thereby increasing its service life. Is this true and how effective is it?


10 Apr, 2013 Anton (Staff Author)
23 Jun, 2013 # Re: Do you need SSD for 3ds Max?

Denis, hello!

In fact, all discussions about the durability of SSDs are rather fear of the unknown and new, rather than having realistic grounds for fear.

I have some familiar administrators who serve a whole fleet of computers with hard disks. And even they can not tell what hard drive, what firm is more durable. It happens that the new winchester flies the next day, and it happens that the old people have long passed their warranty and generally stated deadlines for failure, are working in 24/7 mode to this day.

The same applies to the case of Tatiana. She just was not lucky. The manufacturer usually gives a guarantee to the SSD in 36 months. You do not think that the producer is stupid and really wants now to reduce the product, which in a year will have to be completely replaced at his own expense?

In addition to subjective fears, there are strict technical parameters. Including the aforementioned, the time between failures.

Here is the simplest example:

Hard Drive Western Digital Red 3TB 7200rpm 64MB WD30EFRX 3.5 SATA III
MTBF: 1,000,000 h.

SSD Kingston SSDNow V + 200 120GB 2.5 "SATAIII
MTBF - 1 million hours

That's all. By the way, for reference, WD Red is the only NAS storage device, that is, it is positioned as a hard drive with increased stability for round-the-clock operation under heavy loads, but at the same time its operating time for failure is the same as for a conventional SSD.

Of course, strongly trust specific figures in the store window is not worth it, but if it's very interesting, you can climb directly to the sites of manufacturers and there all to see. It will be for certain😁



27 Mar, 2014 Kirill
27 Mar, 2014 # Re: Do you need SSD for 3ds Max?
RAM vs SSD Dear, prompt. On statsionarnike is normal HDD + 32gb RAM. There is a need to buy a laptop for 3D. But most noutom pull only 16gb RAM. Tried to remove sistemnike two dies, leaving only 16GB on rendering is not affected, but in the process of the work itself, when Max did avtobeki - all hangs a little, and work was not comfortable. Now I stand before a dilemma: take the laptop with 32GB of RAM, or take a laptop with 16GB + SSD? Do avtobeki accelerate if the supply system and 3dmax on SSD? Or in some other way you can get around this problem?


28 Apr, 2014 Yevgeniya
28 Apr, 2014 # Re: Do you need SSD for 3ds Max?
Lay up for yourselves a new PC with SSD at the OCZ Agility 3 128 Gb ... I began to fail after the first week ... and skopytitsya six months ... waiting for a response from the service center ... current guarantee of 1 year was issued. Now I think it is worth it once again communicate with SSD ... progressive download speed and reliability of the operating system simply potryas..no .... sit without a computer when a cloud projects - it negates the benefits.


6 Jun, 2013 Denis
28 Apr, 2014 # Re: Do you need SSD for 3ds Max?

23 Jul, 2014 amiran
23 Jul, 2014 # Re: Do you need SSD for 3ds Max?
Should Samsung 840 256gb (windows7 and software) + 3tb hdd. While all flying. I advise everyone, and even better about the version. For example, 2x840 pro 128gb combine in Raid and everything will be 2 times greater speed, durability and volume will be 256 gb. Good luck.


15 Sep, 2014 3D_Mebel
15 Sep, 2014 # Re: Do you need SSD for 3ds Max?
Tell me please. 1. What version of 3DS Max is more suitable for ssd drive? Just when I moved from 12 to 14 is clearly observed decline in performance and hard drive much buzzed. Moved back to 12. I would like to know on what version ssd drive will be most useful? 2. How to place a folder with the projects, libraries, and Max himself? What can be left on the old hard drive, but it is better to move on ssd drive? After all, if transfer the projects and libraries on the disk, it is necessary to buy a large amount.


6 Jun, 2013 Denis
15 Sep, 2014 # Re: Do you need SSD for 3ds Max?

3D_Mebe.

On the first question I can not say anything, in view of the fact that I never noticed my disk like this. How do you say "productivity decline" - specify what it is you have expressed. It seems to me that this is not a system side, but a soft one.

In occasion of what is better to leave, and what is better to transfer. If we proceed from the specifics of operation and maintenance of the SSD drive, then the answer is logical and in itself follows.
On the one hand, if you transfer all project files, textures, and so on to SSD, then you often mean overwriting data. For example, in the process of working on a project, based on personal experience, somehow data is overwritten (changing the textures in the editor, overwriting the scene files, etc.), which in turn leads to faster deterioration of the SSD drive and a catastrophic lack of free space.
On the other hand, it's logical to assume, but what if it were all on an SSD drive. What are the advantages we get as a result? In theory, this option gives more comfortable operation of the 3D Max itself, plug-ins and all software in general, one way or another related to working in max (overwriting the files updating the textures in the viewport, rendering speed, etc.), primarily because of that , Which increases the speed of access to data by an order of magnitude.
Regarding the increase in the speed of rendering, I can not approve and give an experimental estimate, as I did not conduct such tests, I can only assume that the data transfer does not give such a tangible increase in time, so that it was worth keeping everything on the SSD paying huge money for the drive in The benefit of acceleration.

Now I will describe how I personally do it. I use the SSD space exclusively for 100% for the software part, and all the files that I use in projects, well, the projects themselves are stored on an ordinary archive hard drive. This approach is chosen judging from the price for volume and the conditions of the long-term operation of the SSD drive.



15 Sep, 2014 gus_ann (3dsmax vray expert)
15 Sep, 2014 # Re: Do you need SSD for 3ds Max?
Denis, a counter-question-me is here at the ssd, it is only software. It takes a couple of months and he hammered red stripe. The husband then there is searched for and found another folder duplicating everything is stored on the disk. She tchatelno hidden from the eyes of ordinary users, like me. Clean, a couple of months as well situeshn. What to do? Why is this happening? My husband says that it stores temporary files Max, but avtobeki on another disk. I would like to understand this general principle, maybe the place is very small, everywhere. With that on the computer a lot of space, the main models packed films, lessons, and textures, as well ssd -Software part.


15 Sep, 2014 3D_Mebel
15 Sep, 2014 # Re: Do you need SSD for 3ds Max?
Denis. In about the version of Max was surprised. I bought a video card NVIDIA GeForce GTX 650 Ti BOOST, added up to 8Gb memory version set 14 - thought it would be all right. But it became really worse work ((Put 12th -. Yes, has improved, but still for a comfortable little hang when adding models from the library, while auto-saving, adding rugs and stuffed animals Kind wrote that 14 Max takes more resources.. hard disk, and less RAM RAM ... of course not enough, but I am sure that the case in hard drive - it really starts to buzz in those moments that I described in about the distribution of space -. thanks for the explanation, I will do so all the more store information. on the screw safer.


6 Jun, 2013 Denis
15 Sep, 2014 # Re: Do you need SSD for 3ds Max?
3D_Mebel Well say anything about the 14 version, I will not undertake, as I use 12 max. Especially not do until Grade 14, for several reasons. I am of the opinion guys from RS and use ihnim experience, so as not to step on the same rake😁. Therefore, using constant 2009 max and the intermediate I is 12 max, which I use mainly for preservation in the other versions, or under its 2009 overstore of any content. Also ceased to strive for new versions because of their instability and frequent oversaturation sundries. At the expense of 14 version you can really have focused on the use of the disc, and this led to him falling to your performance. Here I do not guide, because this phenomenon in itself is not experienced yet 🙄. To attend a theme that may be someone else useful otpishet. gus_ann Anya, and you and your husband are sure that this notorious folder somehow relates to Max or its components in the image below show how this miracle looks. Maybe there are some files, which give a basis weight of folders. Perhaps this is the system folder. For all the time I have not seen Max directory that would be so critical effect on disk space. Yes, and I did not have more of these temporary files, which weighed so much. It may of course I have not seen this, because mnogopoligonnyh and weighing scene, I almost never did. In any case, clearly it would look better than just guessing where the shoe pinches😁.


15 Sep, 2014 gus_ann (3dsmax vray expert)
15 Sep, 2014 # Re: Do you need SSD for 3ds Max?
Denis, nice that you want to help, but I'm sure that she will not be able to pull it out. And my man, without which I am in these matters do not understand, I have long been asleep. I would have taken advantage of your offer if your attention to this theme ... waiting for the other day, not too much trouble?


6 Jun, 2013 Denis
15 Sep, 2014 # Re: Do you need SSD for 3ds Max?
Yes of course, I did not hurry anywhere, as soon as the opportunity out with screens, see what's in your eats memory, as knowledge try to help 🙂


15 Sep, 2014 3D_Mebel
15 Sep, 2014 # Re: Do you need SSD for 3ds Max?
Question about raising productivity through ssd drive for me hot - tell me how to raise this topic on the forum or tell me where to read🙂


6 Jun, 2013 Denis
15 Sep, 2014 # Re: Do you need SSD for 3ds Max?

3D_Mebel.

Tested several options. I found out something, although in principle I knew it from the beginning. But I decided to describe, because I think that this can be exactly the case that you describe.
The thing is this: after switching to the SSD during the setup process, I switched the mode for the SATA controller to the AHCI position. It was necessary to do this for the normal operation of the drive (for details, post # 8105). Earlier when I used an archive disk, it was constantly used by the system and it was constantly active in the process of work. With the transition to SSD, the archive disk moved to the background and became 100% perform the functions of data storage. There is a certain concept about the transition of the disk to the standby mode, the IT people and the overlords of iron call this process "parking"😁. The essence of parking is that when you access this media, there is a certain delay in time, due to the fact that the reader needs time to exit from the standby mode and search for the information you need on the media. This time and leads to some hangover of 3d Max'a.
Perhaps this slows down the work, plus of course what you load (the size of the scene file, texture or geometry). All this is summarized and determines the time delay for the response of the program. I have this, but I almost do not notice it. Perhaps this gap is shorter for me, because of the characteristics of the disc (I took a high-quality and fast disk).
If you use a SSD drive by the principle of only 100% program part, then you have to put up with this delay in time. Or spend big money on a larger SSD and store everything on it to eliminate this disadvantage. But from my point of view, this is irrational at all. Although the technology is new and I can be wrong. This is just my opinion and observations on the work of my carrier. This question requires the answer of an experienced person who used the disk not only for the program part. First of all, find out how fast the work will speed up and how long the disk will last if you store everything on it, whether it is worth spending money on buying an expensive disk.



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