Hey, Wanda! The reason for this could be many. Therefore, since the move to answer your question is impossible. We can only guess why and make assumptions. And, of course, the first assumption - lost / wrong way to textures . That is, you download the archive with furniture, unpack it, and put themselves in scene furniture model. Next, you need to "tell" 3ds max'u where the lie to the texture of the model. Read the discussion here.
Hi all, mOPs hello.
Most likely, the cause of "black models", in fact as black beads in the material editor😁 - inconsistency renderer.
For example, Mishan or Wanda, using mental ray, or Scanline, and download the model IMET materials, for example, in the V-Ray , Brazil, Maxwell is or any other renderer other than the one that is in the settings of 3ds MAX'a.
To model the material displayed correctly, you need to open it in 3ds Max, tuned to the respective renderer.
If, on the right renderer set in 3ds Max, but the 3d model is still displayed in black, it is necessary to set the current renderer, at max settings.
To do this, open the Settings Renderer (F10). Transitions in Common tab. It reveals the scroll Assign Renderer and there, choose the appropriate renderer, in paragraphs Production and Material Editor😉
All questions regarding the version ask in this debate:
Selecting the 64-bit operating system and version of 3Ds Max + V-Ray for her