Link camera to the spline path in 3ds Max

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9 Apr, 2012 Edvard
9 Apr, 2012 # Re: Link camera to the spline path in 3ds Max
Good Lord, Good day. I now night - so the "Good night!" In the process of creating the first animation in Max raised the question: "How to link the camera to the spline?" I know that is very simple, just a couple of three clicks ... but no, it is out of my head. Kindly tell me. Immensely be grateful) πŸ‘Œ πŸ‘Œ πŸ‘Œ


9 Apr, 2012 Maks (Staff Author)
9 Apr, 2012 # Re: Link camera to the spline path in 3ds Max
To create an animation camera moving along the path used by the controller animation Path Constraint. By default all objects of applied position controller Position XYZ, it is necessary to change the Path Constraint. To do this, you need to go in the Motion tab toolbar 3ds Max, in the Assign Controller rollout list, find the position of Position: Position XYZ, select it, so that it becomes yellow, press the button above the list Assign Controller and there select the controller Path Constraint. From this point on the object, in this case, the camera is controlled by this controller, which allows to select a spline, along which the movement is carried out. This is done by pressing the Add Path and selecting the desired spline. This is correct. And you can easily select objects πŸ™‚, go to Menu Animation> Constraints> Path Constraint and purpose klatsat on the spline. To animate the camera will be interested in some of the features of this controller. For example, initially, the object moves from point to point (spline) for the same period of time. To make the camera move at the same speed regardless of the points on which is built the way you want to activate the option Constant Velocity. But it will be very difficult to make, for example, Target camera (unless you use Free) synchronously go on your spline, with the points is easier. It is also worth to remember that this controller has keyframes to animate the parameter% Along Path, it is possible to correct speed is not the most successful placesπŸ˜‰


9 Apr, 2012 Edvard
12 Apr, 2012 # Re: Link camera to the spline path in 3ds Max
Thank you so much !!! Everything turns out fine ...😁😁😁


19 Nov, 2013 nik
19 Nov, 2013 # Re: Link camera to the spline path in 3ds Max
Good day! I have such a poser how to tie the camera to the character? That the motion character camera was with him? Thanks in advance! I would be grateful for your advice. πŸ‘ πŸ‘ πŸ‘


24 May, 2014 Andrey
24 May, 2014 # Re: Link camera to the spline path in 3ds Max
The fact that not so long ago began to develop this program. And faced with the fact that the camera moves along a spline very slowly. Whether it is possible to increase the speed? And the network did not find anything useful πŸ€”


28 Sep, 2016 Sergo
28 Sep, 2016 # Re: Link camera to the spline path in 3ds Max
Thank you!


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