Loft instrument in 3ds Max, details of usage

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7 Aug, 2011 Denis
7 Aug, 2011 # Re: Loft instrument in 3ds Max, details of usage
Hello the RS, modeled on section and path (splines), by modifier "loft", the cover of the cupboard and now faced with wrong display of faces after lofting resembles inverted normal (normal check - it's OK). Do not tell what I did wrong, how to get rid of these defects or reset the display Polycom model. Screens enclose: 1. - View in viewport 2. - Render in sermate and HDRI map surrounded by 3. - Render the tree pictures and HDRI map in the environment.


7 Aug, 2011 Artem
7 Aug, 2011 # Re: Loft instrument in 3ds Max, details of usage
Smooth modifier will help you. you set the desired value, and everything will be in openwork) Max just did not know that you need a smooth face of loft after trying it visually smooth (visual only) example of this we can see the scope of creating and clearing it Smooth option)


7 Aug, 2011 RenderStuff (Staff Author)
7 Aug, 2011 # Re: Loft instrument in 3ds Max, details of usage
Hi Denis! It seems that this banal artefact incorrect smoothing, ie, Smoothing (not to be confused with the Subdivision / MeshSmooth). The Surface Parameters Loft'a disconnect Smooth Length. Now you have the right angles in the Path and the way they flattened the default common group of smoothing. In other words, render, including viewport, it is now trying to smooth out the line between the parties, making it a visual one. But, of course, in the corners of less than 150 ° is a non-naturally smoothing will look. What actually happened in your model with angles of 90 °. If you get rid of this common group of smoothing the manner described above, all four sides of the facade will be separate. We believe this is what you wish to achieve😉


7 Aug, 2011 Denis
8 Aug, 2011 # Re: Loft instrument in 3ds Max, details of usage
Guys, thanks for the help and the quick response! With its modelkoy figured out and now everything is fine and beautifully displayed 🙂 Screenshots: 1. - View in viewport 2. - it renders


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