Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick

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29 Mar, 2013 Anton (Staff Author)

Hello, everyone, bought a 3D navigator (husband gave). It turns out it is not so easy to buy! Of course, I live in a hole, got the coolest computer salon, I say what I want - in response to the rounded eyes and "What is it This is a very narrowly specialized thing in our town you will find and we will it, too, did not bring? " I had ordered through Moscow. The question is: how to adjust the smoothness of its course, why get attached (See mm or scene), but then I somehow jerky, not much different from the arrows on the keyboard. I know that there must be a different - worked in diz agency, there was such a thing, and worked very successfully.

Two-Button the SpaceNavigator

Yes!



31 Mar, 2013 Anton (Staff Author)
31 Mar, 2013 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick

Hello!

I can only congratulate you. 3d navigator is as useful in 3ds Max as a tablet in Photoshop. No more no less. Everything can be done without them both in max and in the shop, but with them this is another level of freedom. To move from the middle mouse button to the 3d navigator, it's like a whole life to travel by public transport, and then buy yourself a good car. That so that so you reach the destination, only here the feeling of comfort is completely different. I confirm that I myself do not live in the capital, and I can not buy such a thing locally from my city. In Ukraine, I know only one distributor's office. She is in Kiev. When I decided to buy a navigator, they offered me to send it by mail, but with full prepayment. Of course, I did not agree, but in a conversation with their representative it turned out that in the week they are going with an exhibition of their products (different CAD programs for production) just in my city and can simply bring the desired navigator. And it happened. I came to see them at an exhibition in my city and bought a joystick from them. And even felt the SpacePilot😁 But its price seemed too overestimated to me, especially considering that I was a beginner trideshnik (it was about 5 years ago). Although now, it is possible that I will buy myself or his or SpaceMouse Pro. But to be honest, there is no literal need, in fact it is an overpayment of 400 USD for additional. Button. So if you want to base it, then just a two-button SpaceNavigator. Now on the topic of the question. Here are the screenshots of my 3DxWare for 3ds Max settings😁evice Configuration tab. Then I selected the zoom type on the "Y" axis, and also changed the Overall Speed.

In the App Configuration tab, disabled the Dominant option.

Two buttons of the Button Configuration tab defined as Shift and Fit (equivalent to the "Z" key on the keyboard). By the way Alt, Ctrl and Del at me stand on buttons of a mouse that it was not necessary to remove a hand from a joystick on the keyboard for majority of operations in max

However the most key settings are in Advanced settings. These are the most "sensitive" details of navigation control in the viewport. I suggest you just copy them from my screen. Long enough for them to deduce, correcting the sensitivity of this or that axis in the process of work.

It is very important, make sure that you have the right axis of navigation. That is, if you pull the joystick on yourself, then in the scene you fly from the object and vice versa, if you push it forward, then you are approaching the desired point of the scene. At least it's convenient for me to do so, do not pull the scene with respect to the camera, but fly the camera around the stage. Otherwise, it can be very annoying. In addition, I prefer using Target Camera Mode in 3ds Max. To configure this mode, you can temporarily assign one of the buttons, in the Button Configuration tab, the Popup Menu function. Go to max and there click it. This menu will come out:

In it, set the mood as convenient for you (you can experiment, but you can just expose it as me) and back to the button the desired function.



31 Mar, 2013 gus_ann
31 Mar, 2013 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick
Thank you so much.


4 Apr, 2013 andryusha
4 Apr, 2013 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick
Interesnenko Hmm .... I've always wanted to know whether he podoidet for Max, but now I just buy it yourself. Thank the author !!!


7 Apr, 2013 Yellesar
7 Apr, 2013 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick
yes) great stuff) I, too, so) without it already does in Max 🙂 there were troubles with the delivery, and I ordered a ibeya for 70 bucks) and in Ukraine in the stores told me 200)


10 Jun, 2013 Yura
10 Jun, 2013 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick
And how hot keys? Those. Navigator in the left hand, the mouse - to the right and pressing the hot key to remove the left hand navigation and click on the keyboard and then again in the navigator? It's comfortable? Or am I wrong understand?


31 Mar, 2013 Anton (Staff Author)
10 Jun, 2013 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick
Hello! I understand your doubts, but in practice, they sound like a question the student to driving instructor: "And if the car has a manual transmission, while both hands on the steering wheel, then to switch speed remove the right hand from the steering wheel and switch the pen speed and then again at wheel »:? D😁😁 Yes, exactly! Just to answer your question, it is comfortable and does not cause any discomfort. Moreover, the navigator is always in the same place (it is heavy with anti-friction base) and hand instinctively goes to him blindly. In addition, there is a situation where you need to fly across the stage, turn the model and at the same time to press the key combination. Navigator or a mouse, anyway you stop navigation, and you press a combination of separately. With regard to the transfer of arms, it is not difficult (it's easier) than actually after every click on combination Alt + Middle Button mouse for navigation. If you are interested in is uncompromising control, then we have already mentioned the more advanced models that have a huge number of programmable keys that can be assigned any function. Moreover, they still have the ability to switch between presets. Work with scan - one preset and there is a combination of relevant working with polimodelingom - another animation - third. This is steeper than any keyboard with the need to seek out and remember any hotkey to any function. As they say - the LCD display to help 🙂


26 Jun, 2013 Ilya
26 Jun, 2013 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick
Anton (RenderStuff) you are so inspired by the writing of this gadget. 👍 Could you record the video, you model this space gizmo? 😁


31 Mar, 2013 Anton (Staff Author)
26 Jun, 2013 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick
Hello! Yes, I can tell you modelka twist in the viewport you to understand the essence. I can twist its top while flying you to understand that, in parallel with navigation and actions can make, like a mouse that operates independently and is not busy navigation. For example, you can fly a model Cut a circle and cut it bluntly without interruption. I can fly "through the eye of a needle," no problems with the scale. But it still does not betray feelings. Navigator - it just navigation and no other function is not, and smooth navigation, really can be understood only by touch and visually. Of course, if you prepare examples to record sound each voiceovers comets, it will be interesting, but I do not have the patience to do it😁 So see for yourself if you think that a simple movie, as I described above you will understand what I mean I can of course, although it did you just find yutyube so full. If it is a video review of the functional, it will not undertake.


26 Jun, 2013 Ilya
27 Jun, 2013 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick
Simple movie enough for the eyes. On YouTube the same, models twist, fly in Google, but no one model. But this is the main feature. 3D connexion in rollers abut what they say is much faster than the mouse. Pomodel anything 5-10 minutes with voice acting here so cool, like this here. Functional describe why not so clear, 3 degrees of freedom, 2 buttons. 😁 About the needle eye intrigued. : |


31 Mar, 2013 Anton (Staff Author)
27 Jun, 2013 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick

Hello!

Ilya, you're richer on your wave😁

I, in the post # 6334, made it clear that I will not make a video with voiceovers. But oh well ...

Apparently, you and the rest of the posts are not much that was read, since there it is clearly enough read that the main and only feature of the navigator is the implementation of smooth navigation without the use of a mouse. Navigation, this is what you are currently doing with:

Middle Mouse Button + ALT = Orbit (Orbit SubObject)
Middle Mouse Button + CTRL = Move around
Middle Mouse Button + ALT + CTRL = Zoom

Only the navigator - it does everything not discretely (not with jerks as when twisting the wheel of a mouse), but smoothly and simultaneously. That is, you do not need to change the keys for Move around, Zoom or Orbit. You simply do this by moving the joystick or by tilting its handle in the desired direction.

As for the modeling, how do you think the Move around, Zoom or Orbit can be directly applied in the modeling? All I'm talking about is that, while navigating with the joystick, the mouse remains free, as it does not participate in the navigation process. But with the mouse itself, you can do all the same things you could do without a joystick, no new functions were added.

When I gave an example of Cut, I wanted to say that if we take a cylinder, for example, and cut it in a circle, we'll have to position the cylinder in some position. Make an incision on the part turned to us, then exit the Cut tool, click the Middle Mouse Button + ALT to fly to the side that was rotated from us. Again enter the Cut mode and cut the rest of the model. In other words, you will have to interrupt the work with the Poly Modeling tool to free the mouse for navigation. Do you understand?

In the case of an additional joystick, the mouse is not used for navigation and continues to be in that mode, in the court it was, in our example it is the Cut tool in Editable Poly. Thus, you can navigate without leaving the selected tool, after which you can safely continue working with this tool, as there was nothing to it. That is, except in itself more comfortable navigation, left hand, right you, without interruption, you can work with a mouse in what and how you worked there earlier.

For clarity, I want to say that the Cut tool is a random example that came to mind. All the same goes for the other 3ds Max functions. Navigation by itself, mouse operation in the viewport and beyond - in itself.

Also, it should be noted that you can not work with the scene literally during navigation, not because it is not possible in principle, but because you need to be an acrobat to model through the camera flying on the stage (view from the viewport). Here, on a static stage, the units with the grid are able to be controlled, where with the moving one😁

I hope, I have clearly stated😉



27 Jun, 2013 Aleksandr
27 Jun, 2013 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick
I bought myself this long wanted. Funny contraption course. But Silke too dependent on the axis of each other, you have to get used to. I want to, say, just zoom out, and it also turns on the x-axis😁


31 Mar, 2013 Anton (Staff Author)
27 Jun, 2013 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick
There is no need to torture yourself and addictive😁 Just a mood less sensitivity on the SNM, which are not desirable for you, and can be cut off altogether. Look At the same time my settings. I also experienced first "privykatelnye" inconvenience, and then chose the optimal sensitivity setting for the desired axis. I have exactly the same "addiction" to the new mouse. I, too, suffer first, Psycho, knock on the table, but then I adjust mouse sensitivity and "fused" with the hand. When transplanted at someone else's computer to show something, then again knock on the table and Psyche, but with his arm in his hands😁 Alexander, look in the App Configuration (see second screenshot), you actually described inconvenience and eliminated. Take my settings as a basis, then experiment with other, so you have a couple of days yuzanya find the best option😉


27 Jun, 2013 Aleksandr
27 Jun, 2013 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick
Only for some reason the lamp does not work: |


27 Jun, 2013 Aleksandr
27 Jun, 2013 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick
Yes, I have already set up the sensitivity on Minium - it has become much better. There is still very buggy hand position at work (as in the manual first draw attention), otherwise it is fraught with the change of the axis when pressed, that I have happened.


27 Jun, 2013 Aleksandr
27 Jun, 2013 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick
Everything worked, it was necessary to reboot. Noob and disgraced😁


31 Mar, 2013 Anton (Staff Author)
27 Jun, 2013 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick
SchA disgrace I have😁 Blocking a computer is not necessary, you just need prezapustit driver. After installing the browser firewood in Start (Start), icons appear, there is an icon Stop Driver, it is possible to stop the driver, and there Start Driver icon, it launches it again.


26 Jun, 2013 Ilya
28 Jun, 2013 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick
Anton sorry for persistence. 😉 I bought myself the same "toy", but with buttons. Now more or less I understand your enthusiasm. Previously I did not understand how to work with "joystick", so do not understand now how to work with the keyboard, well, not as convenient.


13 Aug, 2013 Konstantin
13 Aug, 2013 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick
Hello. I get me another such piece two-button. I played, but was not able to apply for their work - I personally carry his left hand on the arm with Claudia uncomfortable. I obtained much faster all the mouse to turn and quickly using hotkeys. At least in my work (exhibition stands) so. Maybe in other areas, and a useful thing I do not argue, so, if anyone will have the opportunity, first try to work, and then make a decision whether you comfortable before you buy.


20 Sep, 2013 Renderovich
20 Sep, 2013 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick
Thank you for the tip with RenderStuffu navigatorom.Ya recently working in Max, but appreciated the usefulness of this gadzheta.Otdelnoe thanks Ellesar, suggested the idea of ​​an order by e-bay.Smotrel prices at us- 300 u.e.Tam near 80. Familiar booked already bring in dekabre.Esli honestly can not wait, so tired of the kama sutra with navigation in viewports. And then there is happiness, and for little money. I look forward to when I was already able to try🙂🙂


3 Oct, 2013 Gocha
3 Oct, 2013 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick
Hello. There is a problem, what to do, I do not know! Installed Max 2012, and 3DCONNEXION stopped working, although working on a different machine. I know that Max-e is some key, that is, it must be included, but I can not remember where it (Thanks in advance for your help!


31 Mar, 2013 Anton (Staff Author)
3 Oct, 2013 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick
Hello!

Everything is very simple. The fact that the 3D navigation system is not the manipulator such as a mouse, keyboard or tablet. It operates locally in a particular program, through its built-in plug-in connector.

During the installation, the driver searches for 3Dconnexion devaysa installed (at the time of its installation in the system) software such as AutoCAD, Photoshop, 3ds Max, and so on, and then puts the plug connector in the system folders of these programs, which is loaded with the very start of the Property programs.

When you install the driver for your browser, you had ustanovlea one version of 3ds Max and that it set the desired plug-in browser. Now you have set up a new version of Max and of course there is not this plugin.

All you need to do is simply download the latest driver for your 3Dconnexion manipulator and install it. He finds a new 3ds Max and install it manipulator driver😉



23 Jun, 2014 Vasiliy
23 Jun, 2014 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick
Hello. My question has to do with the choice of mode Camera target and the camera. For your preferred target - why? It's comfortable? What are the advantages over conventional camera mode? I just do not ocheen understand on what basis jumps target) That something is not controlled)


31 Mar, 2013 Anton (Staff Author)
23 Jun, 2014 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick

Hello!

Almost once a situation does not arise, it is necessary to aim the camera (center) viewport to an object with which no work is underway at the moment. Is that fly through the interior of the model "in the computer game", but it can be except that only "for fun." In real working situation, the rotation center of the viewport to be the object with which the work is carried out directly. This is what leads to the Target mode. In this mode, the camera viewport center and, therefore, it is the center of rotation - Selected Object. That is the center of the viewport is the center of your attention. Here it is convenient. normal camera mode, as well as automatically assigning the spotlight mode, for me personally not comfortable for the reasons described above.

But I'm not in any case do not impose it as the only correct setting, in this case, it is subjective, someone as comfortable. I advise you to work day with a free camera, with day and Target have to decide how you personally more comfortable😉



23 Jun, 2014 Vasiliy
24 Jun, 2014 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick
Anton, as always, thank you for your comprehensive answer! 🙂 I'll try to do for your advice. After a couple of days I will unsubscribe impressions.


23 Jun, 2014 Vasiliy
24 Jun, 2014 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick
And yet your recommendations as always best 🙂 Thank you so much! 3d mouse - it's like a bicycle for the postman Pechkin) I do not know how I used to live without it)


31 Mar, 2013 Anton (Staff Author)
24 Jun, 2014 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick
That strongly disagree with the definition of «3D Mouse», even though such a definition gives the manufacturer. It is still 100% the joystick and function, in both form and substance. 3D mouse is probably a marketing ploy just to interested buyers, and he wanted to know what kind of such a three-dimensional mouse😁


7 Nov, 2014 Sergey
7 Nov, 2014 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick
Good afternoon! For a long time this topic has not been contacted, we hope to answer anyone =) I am the owner of Ciego devaysa more than a year. The question is, when in the viewport and fly at the same time begin to move such a vertex, it flies away to infinity, even if the stupid one axis move and simply postpone arm, still fly objects ... petty thing but terribly dostavuchy and takes away a lot of time. I do not come across one?


30 Apr, 2016 Oleg
30 Apr, 2016 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick
Help please buy this device and can not install the plug-in on 3D max works everywhere except max), fresh firewood downloaded does not help


31 Mar, 2013 Anton (Staff Author)
9 May, 2016 # Re: Logitech 3Dconnexion SpaceNavigator or 3ds Max joystick

Hi,

The peculiarity of the navigator installer is that during the installation process, not only the driver of this multifunction joystick is installed, but also each plug-in compatible with the joystick is installed. That is, the installer looks at the list of applications registered in Windows, looks for compatible ones and puts plugins into their default folders, which automatically start with the launch of the programs themselves.

It is possible that you have in Windows - 3ds Max is not officially registered or was registered, but because of a registry error, which is quite possible, this registration has flown down. As a result, the installer of the navigator does not find your 3ds Max in the list of registered programs, considering that it simply does not exist and, as a consequence, does not put its plug-in there.

You should check in the Control Panel => Programs and Features, whether there is 3ds Max in the list. By the way, the installer of the navigator in the installation options also shows where he plans to put the plug-ins, there you can also take a look.

In the event that the installer of the navigator still does not see 3ds Max in the list of installed programs, then you should either fix the registry (now a lot of free regs of the clients), or simply reinstall 3ds Max so that it will register in the system. Then run the installer of the navigator, so that he put the plugin in the system folders 3ds Max.

Alternatively, you may have an old version or a "fresh" version of 3ds Max, which simply does not support your version of the "firewood" of the navigator. More details should be looked in the description of this version on the manufacturer's website, where do you download the installation of the navigator.



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