Problems in the 3ds Max viewport

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14 May, 2011 plotnik
14 May, 2011 # Re: Problems in the 3ds Max viewport
When approaching, moving, rotating wheel, if approached closely, moving is sooo slow, as well as quickly adjust the wheel to reduce a step closer as, for example, in Spanish. Vrayphiscamera - to avoid jerks?


14 May, 2011 RenderStuff (Staff Author)
14 May, 2011 # Re: Problems in the 3ds Max viewport
As we understand it, it just comes to ride and close proximity speed. For the correct approach speed, you should use the correct unit of measurement stage and, accordingly, are not configured objects in the correct scale. If it is an architectural modeling, it is appropriate to use the whole mm. Customize => Unit Setup => Metric Millimeters and System Unit Setup => System Unit Scale 1 Unit = 1,0 Millimeters. Just move the mouse you can adjust the zoom in the Customize => Viewports WheelZoom Increment: If it is about a smooth zooming keyboard, then 3ds Max has Walkthrough Navigation function. To activate, you need only to click on the keyboard Up Arrow (Up Arrow). Then the mouse cursor becomes a goal in 3d shooter and you can move the keyboard arrows in the viewport, and the arm rotates in a computer game. Here is a list of hot keys Mode Walkthrough Navigation. In any case, with complete information about Walkthrough Navigation mode, you canfound in the official help for the Max 3ds . Of course, this is a compromise, and in general is not the most convenient option, "flying" on the viewport using the keyboard. It is an uncompromising solution that we use for many years in his work, is a specialized navigation device that allows smooth, fast, and full control of all operations moving, rotating, etc. in the viewport. That device is a special arm for three-dimensional navigation. In particular, we use 3Dconnexion: the SpaceNavigator . 3d navigator is absolute control over viewport, without compromise, just as you wish, smooth rotation, without jerks, as in camera 🙂


14 May, 2011 mOPs
14 May, 2011 # Re: Problems in the 3ds Max viewport
Very interesting device! But dorogushchy same 🤔 most deshovy about 140 euros


14 May, 2011 RenderStuff (Staff Author)
15 May, 2011 # Re: Problems in the 3ds Max viewport
A little expensive compared to a loaf of bread? Yes. Without a doubt 🙂 But when you consider that this is only a professional tool that provides an unprecedented level of control over navigation in the scene, and a considerable period of his service, the price of 200 USD is no longer seem so exorbitant. Definitely, beginners and amateurs, this device for anything, but for the pros who spend for 10+ hours a day, rotating the model in the viewports, this thing is indispensable. Also, importantly, the navigator is very unloads his right hand, allowing you to navigate entirely with his left hand. This eliminates the right hand of the need to pull the mouse to navigate, it not only makes the work faster because you can rotate and release at the same time, without interruption from one operation to another, but also reduces the fatigue of the right hand. In addition to the banal comfort, it also reduces the risk of age-old disease of computer - carpal tunnel syndrome . In addition to all, the navigator works perfectly and in AutoCAD and Photoshop😉


14 May, 2011 mOPs
15 May, 2011 # Re: Problems in the 3ds Max viewport
I agree 100! We will strive to achieve a professional level 🙂


14 May, 2011 plotnik
24 May, 2011 # Re: Problems in the 3ds Max viewport
Apparently, something I accidentally pressed: the units checked, the scroll wheel to move, too, and the mouse jumps like crazy and at the panorama and the movement and rotation ... Max rebooted, all the same. Help!


14 May, 2011 RenderStuff (Staff Author)
24 May, 2011 # Re: Problems in the 3ds Max viewport
Make sure that your scene is still normal size. As mentioned above, change all settings in the unit to millimeters. Also, make sure your scene and objects in her normal size. Just change the display unit, and number in the settings is not enough. From this scene itself will not change its size. It just will be converted to other units. You have to make sure it is in your normal size. To do this, after you change the unit, set up in your scene Box dimensions 1m (1000mm) per 1 m (1000mm), and compare with the objects in the scene😉 In addition, the slow scrolling only in a particular stage or in principle in 3ds Max in any new newly created scene? If so, check the Windows dryaver mouse, not whether there is too slow scroll wheel speed.


14 May, 2011 plotnik
24 May, 2011 # Re: Problems in the 3ds Max viewport
Millimeters I always -Check (in inches do not understand), the scene is normal size. He opened another scene-all good. I reopen old -all good. Well and good. Gluck?


8 Feb, 2012 moroz
8 Feb, 2012 # Re: Problems in the 3ds Max viewport
Welcome Render Stuff Tell me what could be the problem: in the Perspective vporta window the whole scene vanishes at the approach to the object, and then the removal does not appear (to correct possible only when the Z key), but after pressing Z may move away from the selected object by a certain amount and all, but when nachinesh vokurg spinning object disappears the whole scene again ... on the other scenes it's all right, such a calamity net.Zaranee grateful.


8 Feb, 2012 Maks (Staff Author)
8 Feb, 2012 # Re: Problems in the 3ds Max viewport
Hello, moroz! Your scene is either very small or very large (in the unit). The latter may also be due to the fact that somewhere far away from the center of the scene there is some invisible object that extends the stage narrows the scaling step.


8 Feb, 2012 moroz
8 Feb, 2012 # Re: Problems in the 3ds Max viewport
Max, the fact is that I have a scene with the same scale, but with the other elements, the units are the same and with a perspective view of the problems net.Proveril scene for the presence of distant objects, they do not exist, with the orthographic projection is all right, that is, closer and increases both the viewport settings nado.Sravnil two similar scenes, may be where you can see the configuration perspective view ??? And yes I almost forgot; in my scene everything is normal and increases the closer, but my kada I Marj and I needed a scene that turns out the same nonsense with a perspective view ... devilry to..0_o


21 Feb, 2012 andrey
21 Feb, 2012 # Re: Problems in the 3ds Max viewport
Hello, faced with such a problem, I converted from skeych apa scene in 3ds format, all the rules, threw in the max - all the rules. Created boxing, tried to move in the long term moving pieces, that is not smooth and as if by some sort of invisible dots on top form moves normally, in the long term - not. What could it be? By the way, he not only moves, but also created pieces.


8 Feb, 2012 Maks (Staff Author)
21 Feb, 2012 # Re: Problems in the 3ds Max viewport
Andrei, hello! This is exactly the same problem with the size of the scene 👌


21 Feb, 2012 andrey
21 Feb, 2012 # Re: Problems in the 3ds Max viewport
easy export of skeychapa needed to export units set the same as in the scene in max mm. Thank you, you helped me🙂


24 Feb, 2012 Ilya
24 Feb, 2012 # Re: Problems in the 3ds Max viewport
Hello everybody! I often have a problem when one of the vertices "flies" to nowhere: Probably because of the awkward movements of the mouse. Maybe you, too, a similar problem arose. How to return the "misguided" vertices in place? Thank you! Ilya


8 Feb, 2012 Maks (Staff Author)
24 Feb, 2012 # Re: Problems in the 3ds Max viewport
Ilya, hello! To get started, check tips from this discussion about the scale and look, perhaps you press the S button (snap, snap), and moving the top, they instantly snap to remote sites😉


24 Feb, 2012 Ilya
25 Feb, 2012 # Re: Problems in the 3ds Max viewport
Hi Max, thank you for your prompt reply! Read the thread, I have units and scale in order. As you rightly say, the problem is probably with reference to the remote object, but the fact that I can not get them to highlight the top flown away. I press Z, do Zoom Extents All - and get the result as in the screenshot above. It is necessary to highlight the problem and redraw the object, but this is not the solution. Maybe there is another shortcut?


8 Feb, 2012 Maks (Staff Author)
25 Feb, 2012 # Re: Problems in the 3ds Max viewport
Hard to say without thinking, the screenshot can not see that a problem in the vertex, besides, strange as generally happens that after the Zoom Extents flower (flower?) On top, and a branch from the middle left outside the screen. Yet, if the case in the Vertex, then go on the respective level of sub-objects in a misguided vertices, Mark all visible vertices, press Ctrl + I, and at the bottom in the coordinates setted zeros in all axes. This should return the far flown away in the middle of the top of the scene. Further, vruchunyu expose them in place. To solve this problem it should be noted though steps that lead to it. Therefore, the next time, as soon as the notice abnormal situation - check, and then it happened. This happens when working with the modifiers, and the reason is always inaccuracy in modeling.


24 Feb, 2012 Ilya
28 Feb, 2012 # Re: Problems in the 3ds Max viewport
Hi, Max! Kind of figured out what the problem is. Tops fly strangely only in groups. It solves the opening group and simple videleniem vertex sub-object. Tops immediately fall into place. Maybe it's the program's bug, in any case, if anyone has the same problem, can be useful banal my decision.


10 Apr, 2012 Sky
10 Apr, 2012 # Re: Problems in the 3ds Max viewport
I am a novice in 3D max, I can not understand why in the new scene began to fade in the foreground run, before everything was normal, in stage 2-month-old such debts. Now, in every new scene turns out here that ...


8 Feb, 2012 Maks (Staff Author)
10 Apr, 2012 # Re: Problems in the 3ds Max viewport
It's the same problem the scale of the scene 🙄 Scale entire scene can not be compared to the scale of the object, see explanation above in this discussion.


21 Aug, 2012 Natulik30101987
21 Aug, 2012 # Re: Problems in the 3ds Max viewport
Does anyone know why the helpers for displaying points of the reactor instead of large icons ????????????? Adding to the scene RBCollection or any other helper, and I have it a little dots denoted and increase it does not work 🤔 looking for it then all over the stage for half an hour: ((((((Scale useless.


25 Sep, 2012 nik
25 Sep, 2012 # Re: Problems in the 3ds Max viewport
I have something like this was when I imported the object in a hidden layer


13 Oct, 2012 eutow
13 Oct, 2012 # Re: Problems in the 3ds Max viewport
Thanks, helped 👍


14 Oct, 2012 rolton
14 Oct, 2012 # Re: Problems in the 3ds Max viewport
zdravstuyte, following problem, when moving or zooming in using the keyboard movement is very slow .. please tell me how to get rid of it


1 Dec, 2012 kramer
1 Dec, 2012 # Re: Problems in the 3ds Max viewport
I would like to ask a further question: is not the first time has run into the mysterious principles zoom operation (Z) during operation with the points if often it brings the viewport to a point object at the desired distance, sometimes a point when you press the Z is still the as far or very slightly closer? With what it can be connected?


12 Feb, 2013 Nick
12 Feb, 2013 # Re: Problems in the 3ds Max viewport
I subscribe to the issue of the zoom. Sometimes, when approaching an object, he approaches a uniform rate, and sometimes as a logarithmically - slower, slower, slower, and the desired length is not closer. It can somehow win?


3 Jul, 2013 Exception_ua
3 Jul, 2013 # Re: Problems in the 3ds Max viewport
I have the same problem that the user plotnik. I work in Max for more than 10 years, it has never been such. Already nachel sin on iron as at work and home at the same capacity machines are, but the problem is, not at home. Changed vidyuhi and mouse, the problem persists. Twists and moves quickly in the viewport, but the zoom on the wheel problem, the response in 1-2 seconds. plus all jerks. It slows down the work, but the zoom ctrl + alt + clicking the mouse wheel + move forward or backward the mouse works fine but this approach is very inconvenient. Help still solve this problem.


10 Jul, 2013 DANKU
10 Jul, 2013 # Re: Problems in the 3ds Max viewport
With regard to the scale of the scene, I noticed at the same problem when distancing spurts. It turned out, the sun stood EC as soon as it has hidden the problem was gone. The point is distant from the center of the zoom objects, no matter what it is, IP or geometry or the dummy and nodes. Sky Click the left mouse button on the name of the window and select viewport clipping, provided on the right sliders appear, the lower triangle rises to the top and drop your risk as to the risks. This happens for several reasons 1. The subject is too small, probably not to scale and 2. After importing from AutoCAD or arhikad appear artifacts, flicker geometry. Clipping solves them. Good luck in your work, less bugs unfamiliar to you friends.


12 Oct, 2013 Yana
12 Oct, 2013 # Re: Problems in the 3ds Max viewport
At mene select and move in cycles 1 to i th obєktі I mozhu vidіliti INSHI, Dopomozhіt budlaska.


12 Oct, 2013 Anton
12 Oct, 2013 # Re: Problems in the 3ds Max viewport
Vіtayu! Skorіsh for all five aktivuvala funktsіyu "Lock" in vyuportі, natisnuvshi klavіshu Space Bar (probіl). Natisni її slit precisely the Select and Move zapratsyuє in zvichnomu rezhimі😉


12 Oct, 2013 Ilya
12 Oct, 2013 # Re: Problems in the 3ds Max viewport
It can also be that inadvertently pressed the key X. Press it again and it should work


10 Nov, 2013 Dina
10 Nov, 2013 # Re: Problems in the 3ds Max viewport
For the first time faced with such a problem, for no reason, with nothing in the scene begins to appear that you see in the image below: In all viewports in the future, a bunch of some alien garbage, which is growing and growing. What is it? And how to get rid of it? Help me please!!!


10 Nov, 2013 gus_ann (3dsmax vray expert)
10 Nov, 2013 # Re: Problems in the 3ds Max viewport
Dean, hi. then I think the problem is not in the viewport, it just works correctly. The problem geometry. Then it all started? After you joined the scene some models made do not own, and downloaded through the 'Net? But this model was a glitch, that's all, and acquired a similar kind. How to Fix - try to open a saved scene earlier, before joining the model, if any survived. Then try to work and no longer attach the model. You can try to remove the problematic model, but judging by the screen it will be very difficult to do. The last and the most likely option, do it all over again, and saved each time prior to import into the scene model to, if anything, you can always roll back to the previous step. At the same time you will know exactly what has caused "a bunch of alien garbage." 😁😉


10 Nov, 2013 Dina
11 Nov, 2013 # Re: Problems in the 3ds Max viewport
I think the problem is not in the models, since not for the first day only worked with light settings, and so on, without adding anything new. That's for sure. By the way, this has already happened once in another paper, but it took after the restart. And here in any way ..


10 Nov, 2013 gus_ann (3dsmax vray expert)
11 Nov, 2013 # Re: Problems in the 3ds Max viewport
Try to clean scripts can help. This is an obvious bug, it anyway to fix or remodel


10 Nov, 2013 Dina
11 Nov, 2013 # Re: Problems in the 3ds Max viewport
Thank you. I will try.


11 Nov, 2013 Insane_Child
11 Nov, 2013 # Re: Problems in the 3ds Max viewport
Hey. Pressing the L (left view) window flies to distant unknown worlds and the ability to find a scene tend to zero. How to configure the mapping is of the form on the left, for other types respond normally.


4 Dec, 2013 Az58483
4 Dec, 2013 # Re: Problems in the 3ds Max viewport
gus_ann # 7107, I had the same problem, it's all because of the left-wing models downloaded from the Internet, this is not a bug and hidden geometry in the scene file throws, after unhide all all geometry visible as in the image below easier to remove everything.


9 Dec, 2013 Aleksey M
9 Dec, 2013 # Re: Problems in the 3ds Max viewport
Goodnight! the problem is as follows: the object terrible lag in the perspective viewport, and sometimes visually change the geometry, Problem goes away when operating in "orthogonal" form. What to do?


6 Feb, 2014 Stas
6 Feb, 2014 # Re: Problems in the 3ds Max viewport
Good afternoon! Tell me where to find the function - Viewports WheelZoom Increment?


14 Feb, 2014 AVEL
14 Feb, 2014 # Re: Problems in the 3ds Max viewport
problem in the following -naznachayu texture to the model 2048 2048 is displayed in the viewport to normal in the future if modeli.no disable texture and assign it the same again then it can not be displayed on the model in the viewport and the model becomes completely black .a may appear, and may be displayed for a few seconds and the gap and model again cherneet.pri it when rendering the texture is always displayed correctly. probably do not have enough memory and need to move to 64-bit operatsionku.a is not the reason?


16 Feb, 2014 Ilya_sp
16 Feb, 2014 # Re: Problems in the 3ds Max viewport
Stas, customize-preferences-viewports Why?


5 Mar, 2014 katerina
5 Mar, 2014 # Re: Problems in the 3ds Max viewport
Good people, poskazhite- by clicking on the mouse wheel does not move the scene and does not rotate with the alt + scroll wheel. Previously it worked. What could I create?


24 Apr, 2014 Andrey
24 Apr, 2014 # Re: Problems in the 3ds Max viewport
In operation, the scene suddenly became bright materials, colors superimposed on the objects exchanged. I happened, that the texture disappeared, but this has never happened before. How to fix it do not know. Disk imaging is nowhere found. When rendering shows all good, apart from the fact that a couple of textures simply disappeared. working window render Help me please! PS Autodesk 3ds Max Design 2011 64-bit V-Ray RT 2.20.02


1 May, 2014 Olga
1 May, 2014 # Re: Problems in the 3ds Max viewport
Try the keyboard shortcut ctrl + L. Changes only lighting in the viewport.


6 May, 2014 AVV
6 May, 2014 # Re: Problems in the 3ds Max viewport
Hello, please tell me why 3d max slow to respond to commands such as alt + w alt + q alt + skroll. These keys I use constantly, the car is more than good. What could be the reason?


22 May, 2014 Tatyana
22 May, 2014 # Re: Problems in the 3ds Max viewport
Hello do not tell that -What happened and now I can not work in 3 d max. I spend the cursor on a scene or object. get out the window "Stroke Nod Found". What to do?


22 May, 2014 Usco (3d modeling expert)
22 May, 2014 # Re: Problems in the 3ds Max viewport
Tatiana, Hello! Have you enabled [Stroke] (allows you to execute commands 3ds max, tracing in the viewports predefined user form) to turn it off you have to switch on the [Pan / Zoom] (allows you to pan the projection of the active window by holding down the middle mouse button, zoom in viewport while rotating the wheel or rotate the view window while you drag the mouse while holding down) Since I Do not know what version you Max, you look in: Customize -> Preference -> viewports or Customize -> Customize User Interface- -> Mouse


22 Jun, 2014 Yuliya
22 Jun, 2014 # Re: Problems in the 3ds Max viewport
All was well, then in the simulation on the points the cursor rolled diagonally to the axes, axes exactly impossible to move the cursor. Help, how to fix?


22 May, 2014 Usco (3d modeling expert)
23 Jun, 2014 # Re: Problems in the 3ds Max viewport
Hey, look what you have is a system of coordinates:


22 Jun, 2014 Yuliya
29 Jun, 2014 # Re: Problems in the 3ds Max viewport
Usco, thank you. somehow healed itself, was probably a glitch 🙄


11 Jul, 2014 Viktoriya
11 Jul, 2014 # Re: Problems in the 3ds Max viewport
while holding down the mouse and alt can not move objects in 3ds max to do? help me please.


10 Nov, 2013 gus_ann (3dsmax vray expert)
11 Jul, 2014 # Re: Problems in the 3ds Max viewport
And what exactly should be done? Alt deselects the object. Clearly nothing will move.


24 Jul, 2014 Veronika
24 Jul, 2014 # Re: Problems in the 3ds Max viewport
Hello experts! help deal with the problem. Install the new max 2014 design, then began to happen strange - for any manipulation in the viewports, all objects are displayed for a few seconds as flat rectangles, including lamps. I sin on the wrong job card. She's GeForce GTX 580, the last driver installed. Before reinstalling the Max worked fine.


24 Jul, 2014 Veronika
24 Jul, 2014 # Re: Problems in the 3ds Max viewport
I have found the answer, thank you. adaptive degradation function object was included. Switched on and off by pressing O.


17 Sep, 2014 Dust
17 Sep, 2014 # Re: Problems in the 3ds Max viewport
Hey, tell me, where in 3d max 2014 function wheel zoom increment. How to adjust the sensitivity of the mouse wheel and then when zooming, immediately removes the object very strongly. Thank you.


17 Sep, 2014 Anton (Staff Author)
17 Sep, 2014 # Re: Problems in the 3ds Max viewport

Hello!

According to the Autodesk the Knowledge , scaling occurs gradually, depending on the distance between the current observation point and a virtual target. Itself a virtual target is not displayed in the viewport and only used to calculate the growth rate of the zoom. By default, the virial goal is to center viewport.

To increase the zoom step should be to turn the mouse wheel while holding down the Ctrl key, in order to reduce, hold down the Alt key. To simply shift the center of viewport, you need to hold down Shift while scrolling the wheel. In the case closer to a virtual target, zooming stops, as you formally goal reached (approached as close as possible).

If you do not clear this formulation, then submit that the viewport is a common Target Camera. Alt and Kontralom changing increment closer to the Camera Target, Use Shift to select a shifting himself Target.

In addition, according to the 3ds the Max the Help , in the «Viewports Preferences Settings» has Mouse Control section with «Wheel Zoom Increment» option, although I myself this section is not found in 2013 Max.

Why I gvoril "according to", because I use the navigator and I do not know the details of the above person, including where missing «Wheel Zoom Increment»😁



3 Oct, 2014 Sergey
3 Oct, 2014 # Re: Problems in the 3ds Max viewport
Hello! Recently, I faced with the problem in the viewport. For a time, I am working in the scene. I work in the usual polimodelingom and at some point all in all viewports takes the following form: I tried to press F2 through F12 - does not help. It helps only restart of Max, but enough of this for 15 minutes or more movements in the scene, and again the same thing begins with the viewport. It happens only in a particular scene. Tell me, please, what can it be ?


4 Oct, 2014 azuxa
4 Oct, 2014 # Re: Problems in the 3ds Max viewport
What Max work? Case not in 2013? I, too, this was in 2013 on the laptop. As you have helped to restart, but it was only once. I think it's a glitch or due to overheating or most versions.


3 Oct, 2014 Sergey
5 Oct, 2014 # Re: Problems in the 3ds Max viewport
azuxa, Max 2013. The problem is not on the laptop and on a stationary machine. Proc: AMD FX 8350, Video: Radeon HD 7850 2Gb, RAM: 8GB, cooling proce is zalmanovskoe, when working in the viewports vid.ha not gaining momentum, and no reason to it - does not heat up too much. Over the past couple of days removed from a pair of objects shown above the stage by myself and the situation has become better. It seems that somewhere bug crept


13 Jan, 2015 Irina
13 Jan, 2015 # Re: Problems in the 3ds Max viewport
Hello, Please help me that it can hit and shook with kosyachny settings, now I do not work Alt + mouse wheel clamped before I could rotate in the range of the selected object. And now that it got lost and direct trouble. max 2012


13 Jan, 2015 Raf
13 Jan, 2015 # Re: Problems in the 3ds Max viewport
Good day! Prompt, in vportah not display the names of the projection window (in the upper left corner of the window), how to adjust?


10 Feb, 2015 Vitaliy
10 Feb, 2015 # Re: Problems in the 3ds Max viewport
Hey. I 3d max 2010. If you add light to the scene or camera can not get rid of automatically scaled (by the window projections) size containers. inserting a camera or a lamp in the scene I appear in full screen (no matter at what distance is the subject) cubic objectives and guiding lights rays that can not be scaled (avtamaticheski they change the scale by removing or approaching the stage): help me please


15 Feb, 2015 Ilshat
15 Feb, 2015 # Re: Problems in the 3ds Max viewport
Hello please tell me what buttons you can zoom in the photo 🙂


10 Nov, 2013 gus_ann (3dsmax vray expert)
15 Feb, 2015 # Re: Problems in the 3ds Max viewport
Ilshat, 14 version of the Max is not a single function, which all used to. LockZoomPan it is called. It would seem a trifle, but it really is not enough for modeling. You can get out of the situation by creating a simple Plain size pictures and throwing back the image texture. It will turn out that you are not just a virtual image on the beke hanging, and the picture on the site. Something like this.


15 Feb, 2015 Ilshat
15 Feb, 2015 # Re: Problems in the 3ds Max viewport
hi 🙂 so I can have this option, there is one drawback when dealing with mid-section in wireframe mode wants to see himself drawing 🙂


10 Nov, 2013 gus_ann (3dsmax vray expert)
15 Feb, 2015 # Re: Problems in the 3ds Max viewport
Unfortunately, the other option, I do not know.


15 Feb, 2015 Ilshat
15 Feb, 2015 # Re: Problems in the 3ds Max viewport
ok we will work so that there 🙂


16 Feb, 2015 Aleh
16 Feb, 2015 # Re: Problems in the 3ds Max viewport
If the simulated object obscures reference, make it transparent, by default it is the keyboard shortcut Alt + x. If the object does not become clear, check whether the box is checked for See-Through in the object properties (RMB / Object Properties)


1 May, 2015 AlexGreen
1 May, 2015 # Re: Problems in the 3ds Max viewport
There is a problem which has long infuriates me. After reading the above I realized that not only me. For example, you have created what some stage. Scale can be what you want-meters, millimeters, without a difference. And then you needed to move away from the scene, and you are ... drifted too far. The tool can be distancing magnifier or just the mouse wheel. Now, if you want to bring stage, when approaching the speed of light, it will carry by and you do not catch it udastsa. And if all the same to catch something to work with it will not be possible due to the fact that one slight movement of the mouse and it will fly again. I tried on MAHah from 9 to 14. All the same. The question now. Can we somewhere in the settings to set the standard rate of zoom in and out, regardless of the distance.


16 Feb, 2015 Aleh
1 May, 2015 # Re: Problems in the 3ds Max viewport
I have this problem simply do not appear when I started to customize the units before starting work and operate at scale with the selected object, which is used to center the rotation and closer point. I know that the speed of approach and conventional center of the scene can be adjusted, but it is completely eliminated the need for 🙄 Although, if the selected object the camera is approaching is not limited by it, and flies past, somewhere jamb configured by default so should not be. In any case, it will be interesting to know where these settings 🙂


25 Oct, 2015 Oleg
25 Oct, 2015 # Re: Problems in the 3ds Max viewport
I can not activate the Select & Move .. Something to press accidentally, and that - I can not find ....!


28 Mar, 2016 Yelena
28 Mar, 2016 # Re: Problems in the 3ds Max viewport
Good afternoon. I have a strange way began to stand out in Max objects. I'm his only master, most likely I hit some key? how to remove the cubes around the object? Thank you!


28 Mar, 2016 Usco
28 Mar, 2016 # Re: Problems in the 3ds Max viewport
Elena, hello!


28 Mar, 2016 Yelena
28 Mar, 2016 # Re: Problems in the 3ds Max viewport
Oh, thank you very much! As it turned out everything is simple 👍


31 Aug, 2016 SharpOo
31 Aug, 2016 # Re: Problems in the 3ds Max viewport
Good afternoon! Poskazhite me how to solve the problem: the transition from the v-ray camera in the viewport I saved all camera settings, ie viewport nachininaet show such distortion as a vertical shift, increases the field of view, etc. Version Max 2013. As can be fixed once and for setting the viewport? Thank you in advance.


17 Sep, 2014 Anton (Staff Author)
4 Sep, 2016 # Re: Problems in the 3ds Max viewport

Hello!

I understand what you mean, though I have never encountered any transfer to vyuport parameters except FOV camera. Maybe because I do not deal with the VRayPhysicalCamera it , but I know how to get this effect. Just create the camera and all 4 types of viewport to switch to it. Then go to term "P key on the keyboard," and we get the same FOV twist in the port that was in the current camera. This applies to both the standard and maksovskoy vireyskoy. Maybe play a role version of 3ds Max and V-Ray. I 3ds Max 2016 and V-Ray 3. Nevertheless, in them I could not bear the «focal shift» to VRayPhysicalCamera on the viewport so. Only the FOV.

Correct the FOV can be a tool «Fild of View», which is located in the lower right corner of the interface, and specifying the exact value. To do this in the window viewport on the top left click on the icon "+", select «Configure viewports ...» in the window that appears, in the tab «Visual Style & Appearance», specify the desired value «Fild of View» in the section «Perspective User View ". There, there is a button «Apply to All Views in Active Layout Tab» and «Apply to Active View». I think their purpose is clear by name.

May well be correct and «focal shift».

As for the locale FOV viewport, I do not know of such a function, and it is likely that it is not as plug-camera, likely banal use standard «Fild of View» (the one on the right bottom of the interface) just quietly in the background, monitoring its application through its parametric field FOV. I could be wrong but to prohibit the standard software tool to work - it is hardly possible.



10 Jan, 2017 Dmitriy
10 Jan, 2017 # Re: Problems in the 3ds Max viewport
Short on account of navigation in the viewports, I also encountered problemma zoom Wheeled and there realized he picks max step under the wheel depending on the size of the scene. Hide all objects that do not work, leave only the simulated object, then press Z and scaling back to normal. If a strong approximation, for example, point to Edit Poli, the wheel will decrease your step means- you can try to create any object near its model and it will change the zoom step, the farther the object, the more step.


11 Jan, 2017 Yana
11 Jan, 2017 # Re: Problems in the 3ds Max viewport
Can you please tell me when rendering the scene appears a huge glowing box on the floor of the room! In the viewport, it is not, all layers are open, all the objects are not hidden. what could be the problem?((


20 Jan, 2017 Pannkrat
20 Jan, 2017 # Re: Problems in the 3ds Max viewport

Good afternoon! I am trying to repeat the lesson in the interior, but incorrectly displayed viewport: objects either too dark or overexposed, uncomfortable work, which is not observed in the lesson of the author. Render is still correctly displays. Video: Mobile gtx1060. Lesson: My viewport: Work is not possible, I try to find the setting of lighting in the viewport, but it is not (17 minutes max): But to render everything is fine:



15 Apr, 2017 Zelim
15 Apr, 2017 # Re: Problems in the 3ds Max viewport

How to slow down the camera? Tried [ and ] - does not help


21 Apr, 2017 Maksovich
21 Apr, 2017 # Re: Problems in the 3ds Max viewport
Hello everybody! Can someone tell you this problem and found a solution. In 3Ds Max 2016, when you click on an object, the viewport jumps for some distance each time in a different direction. What strangely jumps is not with every click, but at "your discretion ", "through time ". From what it depends yet to identify failed. The option of getting used is of course always there) but it would not be desirable ... It's not very pleasant when you choose an object / point. You want to tie it or just move it and it flies away .... or flies before you can choose something and select something Quite unexpected .... If someone knows the solution please write. Thank you


25 Apr, 2017 Fedor
25 Apr, 2017 # Re: Problems in the 3ds Max viewport
Same problem. Very much hinder these jumps and antics in the viewport when clicking, I always press Z.


21 Apr, 2017 Maksovich
26 Apr, 2017 # Re: Problems in the 3ds Max viewport
Have told to update max - to install SP4, but did not help ...


8 Feb, 2012 Maks (Staff Author)
26 Apr, 2017 # Re: Problems in the 3ds Max viewport

Maksovich, Fedor, the textual description of unpredictable or illogical behavior, unfortunately, is not enough to imagine what is going on. It is a reason no one helps, or advising very general things. In order to get an opportunity to even understand your problem, I suggest you to record the screen with a video grabber and share here a link for the resulting video on youtube.


28 Apr, 2017 Andros
28 Apr, 2017 # Re: Problems in the 3ds Max viewport

Maksovich, Fedor,

 

I regularly have the same problem as you have. It tiring me a lot, it's impossible to work at all. I even dare to demolish my 3ds Max 2016 and install 3ds Max 2017 instead. That doesn’t solve a problem. In newer Max version I get the same issue: left mouse clicking on any scene object cause viewport to slide on a side. Using zoom selected function (Z key) also doesn’t help. The viewport moves and miss the target object. The 3ds Max restart does not help too, the glitch is remains.

 

I noticed, that sometimes it happens after rotating the viewport (Alt+Middle MB). Then I switch from Perspective to Orthographic couple of times, the glitch temporary disappeared.

 

Unfortunately, I can’t to record a video because this glitch is not permanent. It rises and disappeared spontaneously. For example, right now everything is fine.

If someone already find a solution or reason that cause this problem - please share it with us.

 

Tanks!


10 May, 2017 Aida
10 May, 2017 # Re: Problems in the 3ds Max viewport

Hello!
I have another problem: I can’t select objects in Perspective mode by clicking to them with left mouse button. Viewport does not react as though all 3d-objects are frozen. Only selection from long distance or from Orthographic mode can help.

Maybe someone encountered with such a problem. Really need help!


29 May, 2017 Oleg
29 May, 2017 # Re: Problems in the 3ds Max viewport
Dear 3Ds Max users, I ask for your help! The thing is that when I press the LMB on the "hand " (the movement / rotation tool), the window flips somewhere in an incomprehensible place when you press "Z " nothing happens, and so every time, so happens and With "free movement ". I ask for your help! Thank you in advance! Program: 3Ds Max 2017


25 Jul, 2017 Manulov
25 Jul, 2017 # Re: Problems in the 3ds Max viewport
Hello. When will the day come when someone will solve the problem described above - OFFSET OF VYUPORT. I basically do not mind sitting in 2014 max, but still, I want to join the new technologies.


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