Professional 3d artist growth, how to progess

17 Nov, 2013 Aleksey M
17 Nov, 2013 # Re: Professional 3d artist growth, how to progess
Hello! the question is as follows: One of the main tools of 3D modeling and visualization is the view of many lessons and video tutorials, interesting and as a master of 3D visualization and simulation, which, in the ground and make sensible lessons have reached such a level? How do they learn? Just read a help to 3d max or what additional development methods?

21 Nov, 2013 Anton (Staff Author)
21 Nov, 2013 # Re: Professional 3d artist growth, how to progess


In fact, the name of the question is the answer. Professional growth, it is growth within the profession, that is, it is something other than the extraction of new knowledge about how to do you faster and better what you are doing, and for this you need to learn new techniques and acquire the necessary skills for their implementation. You understand everything correctly and say that for professional growth you need somewhere, somehow to obtain new knowledge, which allows you to do your job even better. But the main mistake in this matter is that many people are convinced that one can learn from scratch, simply by reading a tutor, simply by listening to some "guru" - to accumulate a baggage of professionalism.

In fact, growing professionally, you can only be an active practitioner, that is, literally doing the profession every day. There is no use, from reading hundreds of lessons and not using the read techniques right there in practice, no matter how cool these same lessons are. Here, for example, you are engaged in rendering interiors, more precisely, you have orders only for interiors and you decided to rise professionally, after reading how to render the exterior. I read it, understood it and went on to render the interiors, and six months later I simply forgot everything I read and not because the memory is bad, but because you have not reinforced what you read in practice and, most importantly, did not fill your hand.

The right approach is to solve the problem as they arrive. This is not irresponsibility, but real practice. If you do not have orders for exteriors, then it's useless to waste time reading the lessons on them. Better read the lessons and tricks on the interiors. But what exactly to read, what tails to pull, you actually tell the very practice. You, as a practicing specialist, should know that you are limping, and where you find a solution, it does not matter. The only important thing is the appearance of the very need to look for it. If you do not have it, then you will not grow professionally once, no matter how much you read the lessons on the topic 3d "about everything".

As they say, the wise is not the one who knows a lot, the wise is the one who knows the right😁

As to where to take the information on questions that have arisen, the answer is banal - wherever it is. Go into the search, drive a specific question or problem that you have occurred at the moment, and in English, including read everything that people write on this issue, until you find the right answer.

Of course, it happens that there is not anywhere in the free access of the necessary or understandable answer, not in the form of a tutor, not in the form of correspondence on the forum. Then go yourself to the forum and ask the question, that's how you did it now.

What to do if the forum is not given an answer, even after you opened a new topic or asked a question in the comments?

Here without options - you need to come up with a solution yourself. Try, experiment, combine known techniques, try to understand how this or that function works and how it can be used for its own purposes.

I often come across the fact that I have a question, the answer to which I myself do not know, and there is simply no information on its solution. Then I puzzle myself, figuring out how and what I can do in this situation, until I find a solution satisfying me.

Summarizing the above, one can conclude:

You can not learn to solve problems without problems.

You will not grow up professionally once, if you do not face the problems of the profession.

If you do not have problems, then create them yourself, no matter how strange it may sound. For example, everything is wonderful for you in rendering interiors, but you still want to expand your qualification for exteriors, set yourself a task, render an exterior renderer "like Petya from the YYY Gallery" and start to solve it. A whole heap of problems immediately arise on a seemingly empty space.

The next stage in development, after solving even a virtually created problem, will be to offer yourself as a performer in a new field, already to the real customer, once you feel that you are finally ready to solve his problems.

So one project, the second, the third, which invariably will throw in new, previously unresolved tasks and after a while, you will understand that he grew professionally and not only😁

17 Nov, 2013 Aleksey M
26 Nov, 2013 # Re: Professional 3d artist growth, how to progess
Thank you so much!

4 Dec, 2013 Dizart
4 Dec, 2013 # Re: Professional 3d artist growth, how to progess
Hello. I realized that to get closer to the successful study of Max, you need at one stage to take a picture and copy it. This actually took and at the initial stage immediately arose such a question - how to adjust the camera or the geometry so that it coincides with the background. Like one corner, so to speak coincided, so prospects are not the same line with the other, and so on. Or in general nobody achieves such accuracy, well almost coincided well, that is not to customize each line as it is in the picture, which is used as a background? I hope that my question clearly outlined. Thank you.

21 Nov, 2013 Anton (Staff Author)
8 Dec, 2013 # Re: Professional 3d artist growth, how to progess
Hello! There is no need at all to seek similarities "a hair's breadth." Just do the work of the same "level". Exact camera angle does not matter. It only simplifies the process of repetition and not more so. The main thing that was the realism of the resulting images at least😉

14 Dec, 2013 Kenzo80
14 Dec, 2013 # Re: Professional 3d artist growth, how to progess
Excellent advice from the wise wizard 👌

3 Jan, 2014 Iren
3 Jan, 2014 # Re: Professional 3d artist growth, how to progess
Hello! Thank you for such a great site. My question is: does it make sense to get professional certification in the field of 3d graphics? Or is it a waste of time and money?

21 Nov, 2013 Anton (Staff Author)
5 Jan, 2014 # Re: Professional 3d artist growth, how to progess


The answer depends largely on what you are targeting.
You want to get a job with a certificate to work in the office or do you want to find a more "fat" customer as a freelancer?

Which certificate? International, from the world's training center or from some "sharashkin office", the certifiers (teachers) themselves who do not take one job?

It is important to understand the purpose, why you need it.

I will give an example.
I have a friend, he is engaged in programming. Now she works in the territory of Ukraine in the office. Earns well, but he is a pro and wants more, feels that from the efforts he makes, you can get a big monetary return. The level of incompetence they have not yet reached, but the chapel on wages already. Unfortunately, on the territory of Ukraine, to date, offices where for his work they would pay more - no. However, such offices are in particular in Germany. So he decided to send a resume to the German companies he was interested in. I made a summary of all the rules, I told him I painted all my skills and projects I participated in, which I implemented. Nevertheless, all companies responded roughly like this:

"We can not verify how much you are really competent, and just how true your participation in these projects is. We can estimate your level only on a real interview. However, we simply do not have no time, no desire to waste time for an interview, to be sure only of your incompetence. Please send copies of your certificates so that we can decide whether to invite you for an interview. "

In total, there are cases when large employers do not want to waste their time on you without having a guarantee that you have a minimum of knowledge. Such guarantees are certificates, and the certification center acts as a guarantor confirming that you really know everything that is written in the certificate, just as a notary assures the transaction.

The above example with a programmer usually refers to situations where there are no other legitimate ways to remotely confirm your qualifications. Going to 3d, I personally am convinced that the best "certificate" of any trideshnik is his unique portfolio. It is it that confirms the ability of the performer. As an employer, I am only in the portfolio and will look, completely ignoring any certificate. At the same time, as a candidate, even with all sorts of certificates, but not having an interesting portfolio, I will not even consider it.

Now we came to the main thing, that trideshniku, such a certificate is not actually needed. At least, if this is not some super strict requirement of an employer - a bureaucrat. Otherwise, personally, I do not see any sense in the certificate for 3d-artist.

3 Jan, 2014 Iren
6 Jan, 2014 # Re: Professional 3d artist growth, how to progess
Thank you!

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