The role of high-quality textures in 3d rendering

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28 Oct, 2012 gus_ann
28 Oct, 2012 # Re: The role of high-quality textures in 3d rendering
Hello, Your looking 3d portfolio , found a very interesting work , in my opinion. Very creative. nemogla would you tell us the secret material, wallpaper and linoleum floor, how to do such a thing? what texture you used (photograph or Photoshop) and how they were made? Particularly interested in a piece of off-the wallpaper for which is clearly seen the shadow, but the grid is visible only a general plane of the wall. Thanks for any response.


28 Oct, 2012 Anton (Staff Author)
28 Oct, 2012 # Re: The role of high-quality textures in 3d rendering
Hello! This is a very old work times 3ds Max 7 and V-Ray 1.0 She probably already 5-6 years. Therefore, I can not remember the exact technical details of its execution. I remember only that it is one of my first joint work with Max (RenderStuff). All models of the scene he did. So here I do not help you. As for my work on this scene, her idea came during the repairs in the apartment. Approximately so terrible in those days looked like a corner in one of my rooms😁 I tore off his wallpaper. I pull out linoleum and baseboards, and then all scanned at a good scanner with high resolution. Then, the angle made Max itself, as well as patterns of wallpaper, linoleum, baseboards etc. directly to these scanned textures. That is, in fact, Real-Life 3d imprinting environment. The only texture that I found on the internet, it is the texture of concrete and back Prusak. Thank God, these cockroaches I have not once were carried out😁 As for the shade of the wall-paper, if you look closely at the scene grid you will see that this is not the flat wall, and the very podmyatye wallpaper, lagging behind the concrete slab. It has a cut the same corners made material banal transparency map in the opacity slot. Therefore, there is visible and shadow, as this is to render the object dangling wallpaper. That's all. Good texture, play a crucial role in some cases.


28 Oct, 2012 gus_ann
28 Oct, 2012 # Re: The role of high-quality textures in 3d rendering
Thank you! I did not know that the scan can be linoleum, not to mention the baseboard. 👍


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