Scripts, plug-ins, add-ons to 3ds Max. Who uses them?

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3 Jul, 2011 Artem
3 Jul, 2011 # Re: Scripts, plug-ins, add-ons to 3ds Max. Who uses them?
Good afternoon, I would like to know what uses renderstuff for simplification and better control over the work of a 3d package 3ds max as well as being v-ray. I think over the years and accumulated tons of experience you have something to share with us. Thanks in advance for the answer🙂


4 Jul, 2011 RenderStuff (Staff Author)
4 Jul, 2011 # Re: Scripts, plug-ins, add-ons to 3ds Max. Who uses them?
Hi Artem! In our work, and to this day we are using 3ds Max 2008. Oddly enough, but it is faster than its subsequent versions and meets us with their functionality. It has everything that we need for comfortable work. A single word I want to say about the tools Editable Poly. In 3ds Max, this tool is not as advanced as the new versions of Max, but this is compensated by the addition of almost genius - script PolyBoost. PolyBoost - a special supplement that automates many options Editable Poly. It allows fully automated to do something that, in some cases, you do it by hand, might take many minutes or even hours. For more information about the features of this wonderful supplement, you can found on the official website of the developer PolyBoost . There, on the site, in the section Videos, you'll be able to download and watch videos demonstrating the function and the "chips" of the instrument. Another complementary%D0 of the standard functionality of 3ds Max 2008 that we use this plugin ColorCorrect. More information about this plugin, see the article dedicated to the use of the ColorCorrect . And also a lesson Look at the practical use of the ColorCorrect . The last and most important addition, this imaging system Chaos Group V-Ray. At the moment, we are using the version V-Ray 1.5. We are completely satisfied with its functionality. It allows you to generate realistic images, indistinguishable from a photo. For post-processing images generated by 3ds Max V-Ray, we use Adobe Photoshop. That's all. With these tools, more than enough for photorealistic rendering. 3ds Max + V-Ray + Photoshop + a little bit of experience 👍 That's the formula for photorealistic 3d render. If you have specific problems that you would like to solve or simplify, describe it, and we will try to choose the right supplement or plugin you. Fortunately they are now the greatest of the set 8%1tvo 🙂


3 Jul, 2011 Artem
5 Jul, 2011 # Re: Scripts, plug-ins, add-ons to 3ds Max. Who uses them?
Thanks for the detailed answer. Indeed 2008 max quite smart, as compared with their younger brothers. ColorCorrect irreplaceable thing, saves a lot of time and simplifies work with textures and masks in max) PolyBoost but did not use, though not generally in modellingu did not go deep, but I think the time has come. In fact, nothing particularly interested, I asked hoping to learn something new, and learned. the truth is that's a script 3d-kstudio.com/project-manager-ru/ already gathered a huge number of patterns textures and other necessity. Now was the question of the organization of it all, as Vindous does not provide for a system of tags, but at this point formed a certain chaos in the whole. With collectors all over mene just have catalogs with previews. But much more complicated models downloaded from the Internet. Do you think it is advisable to buy this product? and may even have to supplement that puts one object to another?🙂 huh many years of work in max is painfully tedious but if I'm not mistaken you use 3D controllers think also acquire data devaysom)


4 Jul, 2011 RenderStuff (Staff Author)
6 Jul, 2011 # Re: Scripts, plug-ins, add-ons to 3ds Max. Who uses them?
Hi Comment technical details of the script, which do not use, we will not, but will share with you our vision of the most graphic materialov.My library concept at the time, and it was time Dial-Up Internet also collected all kinds of models, textures and etc., etc., that we might need for our work. To store it on the hard drive, cataloged, came up with the structure of folders and subfolders preview🙂 do it because it was just a little on the internet and it was difficult to obtain because the clock swung each model. In general, and the resources themselves 3d theme, offering high-quality content was absolutely malo.Odnako with the advent of broadband internet and a large number of online libraries, and other online sources 2d and 3d clipart, need this kind of storage is not a disc that has become quite bessmyslennoy.Malo by going to a search engine and entering a & quot; Single door with glass pattern with daisies free download & quot ;, you instantly receive a response to its request, and in a few seconds you get to jump the desired model. The potential of the search engine will never be compared with cataloging clip art on your hard disk manually or with the help of skriptov.Pro himself cataloging process, that is, entering all the available disk space in the clip art catalog is easy and you do not want to talk ... We are convinced from personal experience that it's boring long, disgusted, bored and gets on your nerves, requiring a very great deal of patience and endurance

sometimes, even funny to look at the next skladovschika who like surviving from the mind of an old man with a sillogomaniey accumulate that and so are in Me, and the network is always online. Went, downloaded, you use. This course of discharge of schadenfreude, but it is in comparison with the knowledge of the truth, and the only way you know how to easier by the fact that you are not prone to pathological passion😁😁😁Edinstvenno from which we just could not refuse, as well as any trideshniki respecting their work it from storing their own models of its proektov.Togda and faced with the same problem and the same desire to organize all tagging system as you. Then we make a simple html directory to save on disk (so the easiest way). And then there was the idea to make online RenderStuff library🙂 If you talk about how to register a texture for each material download the model, so that they render properly in the projects, it is easier than ever. Open new topic with this question, and we write out all the details, you yourself will be surprised how easy and udobno.Po about whether to purchase the specified product thee, think you understand our own position. But, of course, up to you. Judging from the video, and the description of the guys 3d-kstudio tried and, apparently, came a cool product. Especially not the one doing html, and even online library for their models) Simply decide for yourself it often do you use all those mountains of clipart images that you have on the disk, in their work and whether they are worth engaged in cataloging them, and indeed if they need you when it's not about your personal models.


4 Jul, 2011 RenderStuff (Staff Author)
6 Jul, 2011 # Re: Scripts, plug-ins, add-ons to 3ds Max. Who uses them?

4 Jul, 2011 RenderStuff (Staff Author)
6 Jul, 2011 # Re: Scripts, plug-ins, add-ons to 3ds Max. Who uses them?
Yes, we have already mentioned joysticks for 3d navigation in the subject of the smooth zoom in the viewport the Max 3ds . Navigator is a device that we can advise all trideshnikam. If financial capabilities allow to acquire professional tools for your favorite work or hobbies, the 3D navigator is one of the primary things musthave 👌 of course, after a powerful system unit, a large professional monitor, a high-precision mouse and a comfortable chair. If you do not mind the price, do not hesitate - to acquire! How obzavedeshsya - write. We will share experiences and techniques. Who else uses it, and where to adjust for better navigation.


3 Jul, 2011 Artem
6 Jul, 2011 # Re: Scripts, plug-ins, add-ons to 3ds Max. Who uses them?
Once again, thank you) If so sue, it is really easy to find a model on the Internet does not mention such a fast-growing resource 3ddd, CG ARCHIVE ..... probably will do so) leave only collections (evermoushn, doush) those without which it is difficult do🙂 Oh, alidzhn used simply to associate, but this is not thought of. Max polygon endless! much work in nem..i still almost every day learn something new) for a long time interested in this handheld device as soon as otpishu) really seems my video device manufacturer comes with a fairly flexible addition to the Max for camera control and objects ah, salivating flowed) thank you comrades, be sure to unsubscribe!)


7 Nov, 2011 Yelena
7 Nov, 2011 # Re: Scripts, plug-ins, add-ons to 3ds Max. Who uses them?
Good evening! I heard that there is a plugin that is at once increases the speed of the rendering (with what I have, for example, the problem) from a few hours to a few minutes !!! Is it true? and if so, where is the magic tool you can get?


8 Nov, 2011 Anton (Staff Author)
8 Nov, 2011 # Re: Scripts, plug-ins, add-ons to 3ds Max. Who uses them?
Hello! The Internet is full of myths, and, unfortunately, this plugin does not exist and will never exist, because it is nonsense 🙄


29 Sep, 2012 Mark
29 Sep, 2012 # Re: Scripts, plug-ins, add-ons to 3ds Max. Who uses them?
SolidRock - This is probably one of the plug referred to above - I'm talking about the acceleration of rendering. As things are, in fact - we need to discuss, although I did see a speed boost ... Screenshot put until I can. But download this plug-in is not so difficult. So SolidRock - Go! This plug-in is placed on top of 3d max + Vray. That is, without vray useless. After the installation is sewn in a single button interface 3d max (it is necessary to manually pull on the panel to use it - read readmi) By pressing the button exits laconic settings menu that expands as the inclusion, others display the plugin parameters. Its essence (plugin) facilitate vray setting, it is his rendering engine. The developers promise a sickly Increase speed and quality of the final image. The plugin has a very flexible configuration system - I'm a little bit lost in them ... There priset on test renders and on the final image. The plugin itself calculates how to play with the parameters of the engine vray - we just give him the image resolution and Kwality from low to high. My opinion about the plugin - it can do a lot of useful things with the engine vray BUT !! better still to explore dvizhek vray than rely on this plugin. And even after it is applied then the devil break a leg in the vray settings. SolidRock there changes every parameter. Dear GURU! Please Test this plug and share their thoughts with the rest. Thank you for attention!


29 Sep, 2012 Mark
29 Sep, 2012 # Re: Scripts, plug-ins, add-ons to 3ds Max. Who uses them?
I am a beginner 3dEshnik. And it is - My package softA and plug-ins to work, maybe someone will come in handy: 1) 3D max 2013 design - furniture modeling, visualization of interiors. 2) Vray 2.30 for 2013 3d max 3) AutoCad to a minimum - for 2D drawings Rarely 4) Adobe Photoshop CS6 - often. For post-processing and rendering blank textures. 5) CorelDRAW x6 - often I use. Sometimes there doing drawings for AutoCAD 3d maxa instead. Such AvtoGadozamenitel turned. 6) PixPlant v2.0.43 - bake it texture, including seamless. Useful thing, vote her friends. Can do defuz, displays, spekular Normal and bump all the rules. Indispensable in my view for quickly and accurately does the fact that I long and tedious to conjure in Photoshop. 7) Floor Texture Generator - the name speaks for itself. It can be done from existing teksturki parquet wood texture - very simple, very convenient! While all! I am waiting for your the comments 🙂


7 Feb, 2013 Yuliya
7 Feb, 2013 # Re: Scripts, plug-ins, add-ons to 3ds Max. Who uses them?
Hello! I start in modeling and visualization, and not yet understand the differences between shaders and textures of materials. It is the same? or shaders - this script? Nowhere I can not find anything intelligible. Tell me please


7 Feb, 2013 Yevgeniy
7 Feb, 2013 # Re: Scripts, plug-ins, add-ons to 3ds Max. Who uses them?
Hello, I am new and have encountered some difficulties .. When rendering the final scene I have all the noise .. the whole scene as if covered with ripples .. Many Kapaa, listened to a lot tips uvilicheval subdivy (in materials, light, and the renderer) uilichival value profalov . And in the end all settings set high. Nothing helped .. This is one of the works but there is still tolerated boleeimenie (( http://s019.radikal.ru/i604/1302/ae/aea828a07fab.jpg🙂(tak a very light) noise can be seen on the floor in shadow. When odekvatnoe lighting is that something terrible is happening! Please help with rendera settings. (As for the final and pre-render) How, what and where should be placed. It is desirable for the best possible result .. And another equally important question .. Do in 3d max or any function that you could save rendera settings. So that in one or two clicks to switch from pre-rendering options in the final. Many thanks in advance, I apologize if too many questions, and I navichok me wondering + everywhere, and many problems Saveta rubbish .. And then I looked and saw that you have a vast knowledge in this field.


7 Feb, 2013 Yevgeniy
7 Feb, 2013 # Re: Scripts, plug-ins, add-ons to 3ds Max. Who uses them?
I'm sorry that's the work of Cator mentioned above http://smages.com/images/1234445.jpg


8 Nov, 2011 Anton (Staff Author)
7 Feb, 2013 # Re: Scripts, plug-ins, add-ons to 3ds Max. Who uses them?
Eugene, hello!
If you want to get a decent answer, please show respect to the forum and all its readers, finding each of the questions you set your theme. What is relevant to the issues of visualization studio , noise in the rendering or V-Ray settings is the current theme of scripts and plug-ins?



7 Feb, 2013 Yevgeniy
18 Feb, 2013 # Re: Scripts, plug-ins, add-ons to 3ds Max. Who uses them?
Excuse me thank you)


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