Separation of the 3d model by Material ID

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5 Jan, 2013 Dmitriy
5 Jan, 2013 # Re: Separation of the 3d model by Material ID
Hello, I have a problem: there is a single object with multiple superimposed on it Material ID, and I need to divide it into several separate objects so that each of them had only one Material ID. I usually do this: apply Unwrap UVW, turn on the editing of polygons allocated desired by pressing the Select MatID, then top to apply the modifier Edit Mesh, turn on polygon level and separates what is highlighted (that is what I and isolated Unwrap UVW). But this method works strange: quite often the allocation does not go into Edit Mesh and I get that allocated 0 polygons, respectively, I can not separate them. Tell me, please, another way, or am I doing wrong in this. Here are the screenshots if you want to:


21 Jan, 2013 Anton (Staff Author)
21 Jan, 2013 # Re: Separation of the 3d model by Material ID
Hello! Do as follows: - Convert model in Editable Poly - transition to the level of editing polygons and click on any of them - when separated polygon, pass in a roll «Polygon: Material IDs» and click on the button «Select ID» - Select all the polygons with the current ID then in the book «Edit Geometry» that click on the Detach button - PUSH OK😁 All.


5 Jan, 2013 Dmitriy
22 Jan, 2013 # Re: Separation of the 3d model by Material ID
Thank you!


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