Regarding the column, then prescribe the way to the texture needed for all 3d models . If you have a Max crashes when working with the utility Bitmap / Photometric paths, then you should consider reinstalling 3ds Max.
I can only give the following advice on the matter - do not use any advertised / lotions imposed for lazy people (SolidRocks, crafts from SIGERSHADERS etc ...), do their own materials, as well as enjoy it excellent library of ready-Ray materials of the V .
It is convenient, easy, and most importantly provides a predictable and better results😉
You will have to manually rename each file is not in the Latin alphabet. Notice that the third-party file managers like FAR or of Total Commander , this can not be renamed. It is necessary to use regular vindovsovskim «Computer». Of course, after the opening scene, in material models have also manually register the path to all the texture of the material. How to read this topic😉
Many thanks for the article! 👍