Standard and IES lights in V-Ray

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4 Jan, 2013 Mariya
4 Jan, 2013 # Re: Standard and IES lights in V-Ray
Hello, there is a problem with the type of IES light, how to install all clear (Photometric - Target-Photometric web), but the light itself is constantly far below the source and I can not bring it to the light bulb. Tried many kinds of IES, the result is the same or not at all visible. Through programku show IES Wuever all seen and understood only as properly adjusted in max distance glow? Target distance? If you omit the purpose, the light disappear. Can not find the ratio of the distance and force (kondelah). Help me please.


21 Jan, 2013 Anton (Staff Author)
21 Jan, 2013 # Re: Standard and IES lights in V-Ray
Hello!

You do not, look for another IESku , or simply sweep up himself fotometrik. Even if he gets out of the ceiling, but because it is itself invisible, it is not a problem๐Ÿ˜‰



27 May, 2013 Natalya
27 May, 2013 # Re: Standard and IES lights in V-Ray
With sources IES scene is loaded for a long time. What to do? Help, please, somebody !!! IES sources scary inhibit visualization !!! Can be no doubt - unplug them and the scene is rendered in a fast mode for 2-3 minutes, turn them 2-3 minutes turned into 20 minutes, and when the settings for quality vizualku 20 minutes turned into 60 hours !!!!!!! Screenshots from IES enclose settings. In the scene in all 4 types iesok, everything else is their reference design. Tell me what you can do with it ??? Thank you in advance.


21 Jan, 2013 Anton (Staff Author)
27 May, 2013 # Re: Standard and IES lights in V-Ray
Hello! In fact it is a normal situation, to be more precise, it is so slow IES light in V-Ray. Alternatively, you can use VRayIES light . It runs a little faster than the standard maksovsky.


27 May, 2013 Natalya
27 May, 2013 # Re: Standard and IES lights in V-Ray
Thanks for the advice - now try to change.


27 Sep, 2013 Anna
27 Sep, 2013 # Re: Standard and IES lights in V-Ray
Hello! Help me to understand. I attach iesok settings of the camera. Just do not give light, as if they were not (


27 Sep, 2013 gus_ann
27 Sep, 2013 # Re: Standard and IES lights in V-Ray
Anna, but you can render to see how not to shine? In general, each type of iesok configured differently. I implied that they should simply screwed power svecheniya- power. I myself often use the camera wi yard and if ieski use, it is necessary to increase the brightness almost 10 or even more times. But again, this is dependent on the specific ieski that you use.


27 Sep, 2013 Anna
28 Sep, 2013 # Re: Standard and IES lights in V-Ray
Thank you. Already figured out - it was the scale of the scene


28 Jan, 2014 Alexfmos
28 Jan, 2014 # Re: Standard and IES lights in V-Ray
Lord, probably a very stupid question, but can someone not be difficult to explain in a few words. I had been working in visual, but I started in 2010, when he turned full-Vray. Therefore, all the mats and light sources in the projects were mostly vray. Here I'm puzzled, tried to built-in light Max. And it turns out that in some cases they are better, there is no noise, no glow. Screenshots do laziness, I rendered the test a lot of different pictures. Just in different popular scenes in the internet, there are also those and other IP. For example, instead of sun - direct, instead vrayies - photometric, etc. So what IS actually better to use?


29 Jan, 2014 Kenzo80
29 Jan, 2014 # Re: Standard and IES lights in V-Ray
VraySun well vireevskuyu sharpened by the camera. Standard sources - is not realistic. They abnormal attenuation, for example. PS For a long time running, but started in 2010? What is it like?


28 Jan, 2014 Alexfmos
30 Jan, 2014 # Re: Standard and IES lights in V-Ray
I meant that I was working and not studying 3ds max. Approximately 3.5 years vizom. It has long been working on, but not so long ago, up to the vray, here. ๐Ÿ™‚ So actually I started with that stupid question. I just always shoved vray light. And not so long ago, just I noticed that the standard there are no sources of noise (not from the shadows, and in direct light), they are no lighted, if the source is very close to the surface. Yes, maybe there is a realistic decay, but if you need more control feykovat, because the attenuation can be placed manually in mm. Or for example, if the card shine, such as projections, it is better to do it in the usual spot. So I decided to check with your professional colleagues, on what basis in preference to a particular lamp.


29 Jan, 2014 Kenzo80
31 Jan, 2014 # Re: Standard and IES lights in V-Ray
Sam almost never use credit default light. Vireevskim limited. While yes, there are fans to mix, add ๐Ÿ™‚ Apparently, there's personal preferences play a role.


3 Oct, 2015 vishap
3 Oct, 2015 # Re: Standard and IES lights in V-Ray
VrayIES adds to the scene and the scene is covered by the noise in the form of white spots. And one of these ICs no artifacts, but the subsequent addition of a lot of things .... klatsat. It is obvious where the conflict, but it is not clear from the materials or other IP. What may be possible ???


20 Jul, 2017 yura.
20 Jul, 2017 # Re: Standard and IES lights in V-Ray
Tell me, how is this done? I downloaded the model of the lamp in it a photometric with a tagget. I turn the lamp in the desired direction, and with it the photometric with the target is rotated in the same direction.


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