Turn off default scene lighting in 3ds Max

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7 Feb, 2015 Nikita
7 Feb, 2015 # Re: Turn off default scene lighting in 3ds Max
Hello! I ask your help in SVEZA so that I can not find the answer on the Internet. Generally this is the essence of the problem: There is a scene with a transparent and non-transparent materials (this is not the point, and by the way :🙂 + in the scene there is no light source, but only 1 translucent luminous material obtained by combining VrayMtl and VrayLightMtl in VrayBlendMtl. So to render me the whole scene is illuminated, that is the impression that somewhere Vray'e included some parameter responsible for general illumination scene, regardless of the light source placed in it. Do not save even the room the whole scene into a cube (closed space). How to get rid of the general lighting to light was only on the lights in the scene / self-luminous elements?


9 Feb, 2015 Anton (Staff Author)
9 Feb, 2015 # Re: Turn off default scene lighting in 3ds Max

Hello!

the "undefeated light" This is probably the light sources of the default 3ds Max. To turn them off, you need to choose the right mode of « the Default lights » in the book « the V-Ray of Global switches »😉



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