Ugly highlights in V-Ray reflections

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5 Mar, 2012 yura.
5 Mar, 2012 # Re: Ugly highlights in V-Ray reflections
Welcome ru.renderstuff prompt not correct reflections in reflections on the tile, chrome, etc. places. Thank you.


5 Mar, 2012 Anton (Staff Author)
5 Mar, 2012 # Re: Ugly highlights in V-Ray reflections
Hello! Yura, will form a normal full question, describing your problem in detail. And, please, to reinforce his message, specific screenshots, is to be clear about what we do.


5 Mar, 2012 yura.
5 Mar, 2012 # Re: Ugly highlights in V-Ray reflections


5 Mar, 2012 Anton (Staff Author)
5 Mar, 2012 # Re: Ugly highlights in V-Ray reflections
yura, in your interest to provide as much information about your scene, and not dispense it. It is necessary for you, not us. Give as many details about the lighting, materials, rnedera settings, lighting models. Unfortunately, because of the effect it Lance (post) can not see what's inside the built-points and it is not clear what kind of light there is, as a reflector, etc. made .. But, apparently, you just clumsy fixtures model or material on them. Take these points, there's just leave lajty and see whether they reflect the same ugly. If so, the case in lamps models, if not, the matter tile materials or that it is unlikely to render settings😉


5 Mar, 2012 yura.
5 Mar, 2012 # Re: Ugly highlights in V-Ray reflections


5 Mar, 2012 Anton (Staff Author)
6 Mar, 2012 # Re: Ugly highlights in V-Ray reflections

1 - Right to set up the Cache Light . Just repeat all the checkboxes.
In principle, the same applies to anti-aliasing . Not necessarily, but Adaptive DMC can give hideous rash gray in the shadows and reflections and it is believed he was longer.

2 - Take away all IES. I can not imagine how you're going to see the reflective glossy tiles decorative "pattern" on the IES.

If you want to put it in principle IES Take away the VrayLight Plane. This is a completely unacceptable situation, when a light shines "in the back" to another. This is likely, as well as Use light cache for glossy rays and give those pesky artifacts in reflections.

If you go out of dark scenes with the IES alone, then do not hesitate to cheat their brightness as long as the scene will not be light.

In any case, I recommend that, in your situation, just set the spherical vireylayty in your lamps. This will make and "fill light" and will give the normal covenants and reflections on the walls. The main thing is just to lajty not stopped by the geometry of the luminaire.



5 Mar, 2012 yura.
6 Mar, 2012 # Re: Ugly highlights in V-Ray reflections
Thank you!!


17 Sep, 2014 Valentin
17 Sep, 2014 # Re: Ugly highlights in V-Ray reflections
How to get rid of the glare on the corners, some are not natural. Tried to reduce gloss, it is not that. In the second picture I have them somehow zater curing brush in Photoshop, like it became better, but I want to make it at all. What can you advise?


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