Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE

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14 May, 2012 mOPs
14 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Edited Anton (RenderStuff):

Customer: the original TK

Good afternoon. I represent the online store of children's bicycles. We decided to make our site more functional. This, in our view, be able to attract more visitors and therefore more buyers. The first thing that needs to be done to enable the buyer to see the goods on all sides. That is, the still photo, replaced by the possibility of moving to rotate the image, look at the items on either side. Goods must be exactly on a white background, so that the picture is not separated from the background of the site. The first model LEXUS TRIKE, color - pink (as pictured below). This product is available, so if you need additional photos or the removal of sizes, write, do. Photo Product enclosing Main dimensions Also, there are many more photos. Write. What is needed - I send. In the future it will be necessary to do more, and a choice of color (fabric) liked the model of the bike. Thank you.


14 May, 2012 Anton (Staff Author)
14 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE

MOPS, hello!

Very cool and well-designed task. The only but is that it is quite complicated for beginners. In particular, it will be difficult to make a fabric canopy, etc., in any case, I really like. All very realistic and interesting.

So let's go! 😁



14 May, 2012 mOPs
14 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Edited Anton (RenderStuff):

Customer: addition to TK

Regarding the canopy fabric, it can be done in any position, both in the raised and in the lowered. In general, the fact that you are more comfortable and easier to make. For us it does not matter. Also strongly draw in the fabric do not need, we can show it in the lowered and stretched state, then do not have to show all the folds. I think it will be easier. Of course, the ideal would be to enable the buyer to lower the visor, lift and change the position of the footrest, and twist the wheel, but we understand that this is a very large amount of work for our purposes it does not matter. By this, it is sufficient, as described above. We look forward to the results.


15 May, 2012 Usco
15 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Hello. MOPS-cool conceived 👍 The word on the visor tissue folds my hands are shaking with fear 🙂. Now in the case. Edited Anton (RenderStuff):

Artist Usco: Update №1

Hello. If possible, please send a photo (if possible, without a visor, or completely remove the tissue) or bicycle from the top, from the bottom (you can just overturn the handle back on). Also, I would like to see a photo seat (large) top side. This will greatly help me in my work and speed up the creation of the images you want. Thank you.


16 May, 2012 gus_ann
16 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Hello, please tell us, the timing is somehow limited ??? When it is necessary to deliver the work? I want to try zamodelit, although the task is difficult and for the novice ... have a bike in our family in there, so I will be with dimensions easier.


16 May, 2012 gus_ann
16 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Yes, and let's say the size will be a little ... There are generally no width except tire width handles steering, seats, fencing for child output pedals, pedal itself, the size of the basket for toys, etc. Zamodelit can, of course, and without them, but if they do, it must be accurate. PS our great already outdated, a little different, I think, and in size, too, although the bikes are excellent, they is invisible "LEXUS"! Yes, the question of the administration. So we went back to the subject raised in "Creating a virtual 360 panorama". How in this case, we do review all sides ??? Animating the camera? But then the purchaser will not be able to brake at the right angle to it. And whether it affects the condition of the cocoa-on simulation itself, if there is any or all of the subtleties of the standard ???


14 May, 2012 Anton (Staff Author)
16 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE

Hello!

There are no deadlines. This is not a contest or an obligation. On the contrary. This is a kind of sandbox in which everyone can try their hand. How much time do you need, so much and do.

Look at our previous virtual project for visualizing the seat in the subway car.

The purpose of the project, not a banal work on the result, but the opportunity to practice, learn.

At us you are not given to yourself and are not left alone with your problems. You can safely ask us questions that you have when you are working on this virtual project. We will help you, we will.

For more details, see Virtual 3d Freelance on RenderStuff😉

As for the terms of the project, everything is described in the TOR, a virtual customer. Consider this ad on a freelancing website.

Your task is not only to implement it technically, but also to understand what the client requires of you.

If you need additional sizes, there are questions about TK, etc. Then ask the question officially, to the client. Write "Question to the customer:", etc., then he, if he deems it necessary, will answer all the questions officially.

Speak the way you would talk to a real customer, and we, we will formalize this as an official question.

If the question is no longer to the virtual customer, but already to the implementation of the order itself, then, of course, do it in a free, friendly form. In general, as usual😁

As for the 360 ​​virtual panorama, the overview from all sides is completely irrelevant to it. This is called the Turntable and is done differently. It's just an animation.

How this review looks like, you can easily look at a real example. Come to our store of 3d models and go to the page of any of the latest products, presented on TurboSquid. For example, on the 3d model Retro Motorcycle with the Stroller, and there, on the product page, from the top find the thumbs, and then, go to the latest, with the digits 360 (preferably not in Opera). We will tell you how to do this, but not earlier than one of you will reach this stage. In the meantime, start making a model😉



14 May, 2012 mOPs
16 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Edited Anton (RenderStuff):

Customer: addition to TK

Unfortunately, technically, there is no way to remove the visor. Additional photos did as he could. Also some pictures found on the manufacturer's website. UPD managed to carve out a minute of precious time and take another size. They should adhere to, try to make the rest of the photo, I think to withstand the proportion is not too difficult. You're professionals😉


14 May, 2012 Anton (Staff Author)
16 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
MOPS, you do not get carried away much😁 Client will not waste their time to fall asleep performer reference design. At best, he would simply say something like, "Look at the manufacturer's website" and not more so.


14 May, 2012 mOPs
16 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
I got it 🙂 👌


15 May, 2012 Usco
22 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Hello ! 🙂, Guys, this is the WIP, the process must be shown. What, no one else does? Okay, I'll show what I'm doing (maybe someone will be interested, and I at the same time to say, do not do) Construction of "Studio" 1) the mood measurement system (mm), since the customer dimensions in (mm) 2) Dimensions are known to us, and there is a photo, but it is not clear the scale. The projection [Left], build [Boxing] with razmeramii on one side of 550 mm - the distance between the axes of the rear and front wheels in the image data. 3) Next shall insert picture. Dimensions [Plane] took from the size of the inserted picture, in its properties. 4) The texture is not displayed, then expose the drop-down menu Mode [Smooth + Highlights] 5) Now, scale the plane so that the axis of the wheels in the picture coincided with my previously constructed [for boxing]. This I set the scale of the picture with "real" (mm). 6) He turned the picture so that the rear and front wheels were in the same plane, as in the drawings. To be continued ... 🙂


14 May, 2012 mOPs
22 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Hello, Usco. I started reading your splint and remembered that there megaklёvaya thing called SoulburnScripts - a set of scripts that simplify life 3deshnikua in particular imagePlaneMaker. So instead of points 1-3 shake imagePlaneMaker, in the drop-down box, specify a viewport to insert a picture and choose the picture itself. All. No need to watch the size of images, making them a Plain, then the material and so on. Try a very handy thing 👍. Yes, they (scripts) are absolutely free, so that's http://www.neilblevins.com/cg_tools/soulburnscripts/soulburnscripts.htm the PS Usco you must first set to work 👍 I myself have not yet proceeded 🙄 But. .. I'll catch up with thee😉


16 May, 2012 gus_ann
22 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
I do, yet have nothing to boast ...


16 May, 2012 gus_ann
23 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Hello everybody! The issue of such a plan - as I understand it, the model provided by the customer, a little outdated ... New versions of other bike visor, which is much easier to model: As a result, what model should be done ???


16 May, 2012 gus_ann
23 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
By the way, about the size - for what at the initial stage of modeling them so strongly attached? I went the other way: install in the current window "background viewport" and begin to simulate stupid proportions. We have a lot of photos, but they are all in a different scale, so we have several times scale model of a section of a bicycle in the modeling process - accordingly, the exact dimensions of all lost. I do not know - this is my first model of this scale (yes and modeling is bad), maybe it's not right, but as far as I know, after the completion of the model, you can go to the utility and there is almost exactly fit the size of the model presented by the customer. Differences in millimeters nobody will not be considered.


14 May, 2012 mOPs
23 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
gus_ann Regarding the simulation method described to you, I can not say anything, as he in this case is not special, but the intermediate result I like 👍 Regarding the visor, then the model that you have shown and the one that the customer - they both are on sale (at least here in Ukraine), as well as the customer should be on the website is exactly what he has on hand, and models should be exactly the model respectively the visor, which he gave. By the way departing from the topic I want to say that the visor model from the customer is much more convenient as it does not turn together with the "wheel", while the second model - where the wheel spins back and visor. What for? 🙄


16 May, 2012 gus_ann
23 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Well, what about the visor, a controversial issue, we have the second option, and nothing anyway covers the child as quite wide, and the child himself a few turns during the maneuver, and he turn lasts only a few seconds ... Come on, the problem is clear. You yourself -What about imagine how you will model the visor? It is interesting to listen to the participants! Very likely will be done through the simulation of tissue, but is not sure, look what comes in between. 🙂


14 May, 2012 mOPs
23 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
I plan to do in the tense form, and we will cut a few folds manually. At first thought, too, cloth simulation, but decided that it is easier to manually.


16 May, 2012 gus_ann
23 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
MOPS, haraktkra personal question - this is your real photo?


14 May, 2012 mOPs
23 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
gus_ann, 👌 Yes. Familiar personality? 😁 Or "what a disgusting ro-oo-AWO"? 😁


16 May, 2012 gus_ann
23 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
No, not ugly, not familiar (I'm from Russia), just like dealing with real "character's". 😉


15 May, 2012 Usco
24 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE

MOPs - thanks a lot for the scripts, I'll know. 👍
PS / While I'm in the middle, and you catch up with me - gus_ann already dissect on the bike by your "store" on the site will be😁
... Continuation
BUILDING A DIMENSIONAL MODEL.
You can download additional references from the manufacturer's website: www.lexus-trike.ru/instruction.zip
I will build the model only from primitives. It will serve only as a visual basis, in the future primitives will be replaced by high-polygonal details.
1) I built wheels according to the size of the customer, placed accordingly and "centered" on the photo. Because This is not a drawing, there will be slight distortions due to perspective, etc. Additional yellow rectangles serve no more than guides, they exactly correspond to the numbers.

2) I made 3 cylinders, I think they are the same, although the front can be bigger than the others (I'll leave it this way so far). Because The cylinder on the side is the same for all sides - the diameter was made according to the drawing.

3) Added a bicycle frame and a fork.

4) I'll tell you in detail how I did it. For the first time I applied the modifier [XForm], very much helped by the article written by Renderstuff: http://en.renderstuff.com/reset-xform-utilita-i-modifikator-v-3dsmax-300/#1285. I built a circle with a diameter of 190 -> transformed into a redline -> removed half the circle, gave the rest of the thickness (I selected it according to the picture, but rounded it up to whole values) -> applied [XForm] (with it I rotated and matched a semicircle In fact, he remained in a high position)

-> applied [FFD 2x2x2] (with his help bent into an arc being guided by axial cylinders)

-> the central frame (the spline that gave the thickness)

-> applied [FFD 3x3x3] and bent it using modifier control points

-> [XForm] - turned it matching by photo

Front fork - three splines with a thickness

Splines themselves without thickness

This is the entire frame of splines (thickness off).

View from "all" sides

Also for the first time for the order applied [Layers] - be sure to use (for grouping, selecting, excluding from rendering, "freezing" and hiding the necessary groups or objects).

...
I paint for people like me - they want, but my eyes are afraid 🙂 JOIN😉.



24 May, 2012 Ilya
24 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Usco you just done, simply gorgeous you step by step to show its WIP. I hope that Renderstuff will not mind and you continue to publish your steps. I'll be honest, to my shame, I stupidly repeat after you, well I can not in any way to cross the Rubicon and start their own models. Thanks Scrin Usco my terms of reference somehow moving!


16 May, 2012 gus_ann
24 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Hello, BEM interested! Speed ​​is not important importantly, accurate simulation to great was not a toy, but still present. I look at your model and see a thousand defects, bugs, etc. Vovod: It is necessary to work on his model. After this technical zadanie- kind of competition for those who decided it pouchavstvovat, and I would like to be in last place. Although probably the last place, and for a beginner is not the last ...


16 May, 2012 gus_ann
24 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Tell me, please, let's say, one way or another of the few items we have collected frame. As these details correctly to connect or fit to each other. After all, if you just have them as close as possible and all the neizbezhat intersection geometry, which strongly dislikes Wee yard, and it is wrong in principle.


14 May, 2012 mOPs
24 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Hello everybody. Ilya, gaining courage, and in the river😉 Believe me you're not one that suffered, we all started with the fact that for someone repeated. It is not right. It is necessary to say so to spy on someone but do the same yourself. Let the sides and not all will be immediately obtained. But when after a few hours of "torture" you harvest the F9 (or Shift + Q), and the picture is exactly this (well +/-) you planned, that's when you start to realize that it is actually not so difficult most importantly patience, attentiveness and sensible approach and of course time-time-time😉 at this point, it would be desirable to create further and further and not just some kind of teapot and have something more interesting. In general, both go over the Rubicon, understand😉!


15 May, 2012 Usco
24 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE

...
Looked at the manufacturer's website sizes, they are slightly different: the diameter of the front wheel is 25 cm, the rear 22

Cm, the width of the front tires is 7 cm, the rear wheels are 6 cm. The size of the bicycle is 86 x 50 x 112 cm. According to these dimensions

Remade the rear wheels and combined photos on them (I think that the rear wheel is less distorted by the perspective,

Although a piece of tire is still "peeping").
1) I looked at the references with instructions, this made a mistake in the length of the central frame. At the customer she

Longer. Fixed using another modifier [FFD 4x4x4] - stretched the frame and added curvature. Why

I use modifiers and I do not curve on points of a spline? Because the modifier bends the surface throughout

The length is smoother and if that does not work, you can always delete it without touching the object itself. I also move the points

🙂, But not at this time.

That's what the frame looks like after the fix:

2) Added a guiding rectangle (86 x 50), aligned it along the front wheel. It was also added

The rear part of the "handle", lowered it slightly lower, since there is attached the "steering rod" to the front wheel.

Thrust:


3) The rectangle is again in height (112 cm). I continue modeling the handle. All these are splines with thickness from the photo.



4) Another guide for the "handle" and the "handle" itself. Procss -> rectangular spline for half of the future

-> removed the top and side segments -> The top point moved to closer to the middle -> angled

Rounded by eye with the help of [Filet] -> gave a thickness -> moved points within the frame, mirrored, merged

together:

5) These are types of "all" parties:



16 May, 2012 gus_ann
25 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE

Artist gus_ann: update

Hello. The pictures difficult to see the shape of the soft part of the backrest (if it can be called). Could you please send me additional photo bike front with removed hood. Thank you in advance.


14 May, 2012 Anton (Staff Author)
25 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE

Customer response:

Greetings! I've already posted on the same question , my answers relate to all. Please be careful. In the case of the forehead, we did not matter whether the frame under the peak, if it is not visible in the pictures that you do. We are interested only model with a hood. Can you, by name, to find the dates of your photos online. For example, the manufacturer's website. Thank you.


14 May, 2012 mOPs
25 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
gus_ann about fitting parts. Since you have tailored the picture - it. Hardly vireyu neponravilos it😁 As an option, it is possible to do boolean operations on objects (union), then they will fit in exactly. + For a more beautiful and realistic result, at the joint edge of object is allocated on a circle (ring will), then the ring weld doing 🙂 PS gus_ann and what nasstolko dense mesh: | ? As for me a strong bust, very much so. You get too much highpoly) No, of course a matter of taste and capacity of the system ... Maybe zvist looking at what people can afford not to think about the number of polygons and the free model without consequences? 😁 And how are you on the Russian Max manage to avoid confusion with the translation of certain terms: | ?


16 May, 2012 gus_ann
25 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Hello, mOPs. 1. As for the grid - while Max pulls what will happen next - a mystery. It may have and to simplify (and in my case peremodelivat), especially when the course will materiallov ... 2. As for the Russian-speaking Max, I know many of his curse into force all sorts of reasons, but as for me - already used to, but still I am the teacher of English (although in children), which is slightly helps avoid confusion with the terms. 3. As for Boolean operations - Th-then I do not know this, and can casually somewhere, something, sometime ... MOPS, nemog would you show a concrete example how to use Boolean and then weld seam. Suppose on cylinders of different radii disposed vertically and horizontally at right angles to each other. Of course, if you have time and desire. Thank you.


14 May, 2012 mOPs
26 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE

I tell 👌
Immediately I will say that Boolean operations sometimes lead to a not very beautiful grid topology of the object, so this method will only do the seam. To do this, make a copy of both cylinders, with them and work. You can temporarily hide the originals so they do not interfere.
So there are 2 cylinders on the intersections of which it is necessary to make a seam:

It's not difficult to do. We would have a spline, repeating the seam line, would give it the desired shape of the seam.
That's it and get it😉
Select one of the cylinders and in the drop-down list of primitives choose Compound Objects (Composite objects), click on Boolean
In the object settings, you must select the way to interact with the second object.
There are 5 ways:
Union - Joins two objects into one and makes a common mesh with a seam at the junction.
Intersection - Leaves only the intersection area of ​​objects, the rest is deleted.
Subtraction (A-B) - The second (B) is subtracted from the first object (A) And only A remains without the part that intersected with B. In is deleted.
Subtraction (B-A) - similar to the last point, but operands A and B are interchanged.
Cut-object A remains, but at the intersection of object B a new edge appears. And there are 4 variants of the result of the resulting parts: Refine, Split, Remove Inside Remove Outside (remove the outer part)
Any of the ways you can achieve the desired result. I chose the one I did not work with before - Cut 🙂
Next, select Pick Operand B (select the second operand) and select our second cylinder.

As a result, I received a beautiful blank, from which I only need one face. I convert the object into EtidablePoly and select the Border sub-object. I create Create Shape.

All. The spline is ready. We no longer need the boolean object, we delete it.
Spline made Enable In Render + Enable In Viewport, twisted the thickness.
Done.

In general, the writings for an hour. Delov for 1 minute😁
Try it, gus_ann!



15 May, 2012 Usco
27 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
... A bit fixed rear handle, and continue to add details. Just added a photo to the proportion of 1 booster. ...


16 May, 2012 gus_ann
29 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Now, it's time for the sun visor - it is terrible ...


16 May, 2012 gus_ann
29 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
RENDERSTAFF, tell me where to start to simulate the visor and how to do it? We need some kind of pattern? How to calculate it? Or is not it?


14 May, 2012 mOPs
29 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
gus_ann, hello. The arc that goes from the canopy to the frame to mine much thin. Look at the reference and compare with the model.


29 May, 2012 Maks (Staff Author)
29 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE

Hello everybody! Congratulations to all involved, the case is moving 👍

Since the beginning of the topic there have been several questions and, since. I did not have the opportunity to comment on them at once, I will answer them at once. I think they will send not only those who asked them.

About the dimensions and dimensions in this paper, you can absolutely not worry. Why - because we work for the result. The result is the "twirl" is great in the site display (correct?😁) and it imposes some simplifications in terms of accuracy. Nobody will ever know how many millimeters this or that part is, because It is not necessary in principle. Plus, since it's about ordering, then as a rule, the customer of such products (animation for the display case) does not have the time to take photographs so carefully. About the gossamer, I generally keep quiet. And even access to products can not be, because The customer is just a manager who is tasked with sitting in the office to issue a product page. Therefore, the presence of dimensions in this work is very valuable from mOPsa 🙂 In the future, ask the customer for more materials, although this seems logical, it is not necessary.
Creating a dimensional model of primitives is a cool idea. However, I personally do not do this so as not to waste time on (conventionally) unnecessary thing. I would make a model of the wheels. They are round, they do not need dimensions. Next, the body model and model of the steering wheel, for example. After that, placing them roughly according to the general reference in the right places, I would continue to poke around with the frame and all the details. So, all the boundary parts would greatly limit the space for further reproduction, keeping the proportions. This approach is not precise, it implies the absence of dimensions and you can easily miss out on some dimensions. But close to the severe non-reference reality 🙂

Nevertheless, however it may be, in the modeling of mechanisms, the primary task is to dock all the details, and this must be constantly monitored. After all, if you see the right angle of the slope of a crossbar, then when you decide to fix it, then there is not enough length to fit into another cross. By the way, in this case it is necessary to use the Parent mode of the function Reference Coordinate System (the drop-down list at the top of the max). When you work with vertices in the sub-object Editable Poly, then with such a coordinate system, all selected and moved vertices will move along the original axis of the object, rather than the world coordinates.

Gus_ann, it is necessary to optimize the grid uniquely and from the very beginning. There is nothing worse when you reach the limit of polygons, on which nothing can be rotated. Then to return to each object and to cut it will be much more laziness, than to reflect on density of each new grid at creation.

V-Ray is fond of imposing polygons only when the polygons match perfectly with each other. Those. If we take two tubes identical in diameter and "hit" one on another, then the intersections of identical polygons will be rendered black. This must be avoided. Although there is a little trick. If the resolution of the picture is not very high (up to 1200), then you can apply the Push modifier to one of the handsets and blow it up or blow it out a little. Polygons will cease to 100% coincide, and the difference in size on the renderer will not be noticed😉

The frame joints would be beautifully decorated with welding simulation, as demonstrated by mOPs. This welding will not be literally visible on the render, but subconsciously the picture will look more realistic. The only correction, after the Boolean, is to select and remove the senseless vertices that it leaves after its work due to the fact that it does not operate with polygons (squares) but with triangles (even if they are not visually present). These points can spoil the mood at the stage of mapping and rendering. In general, in an amicable way, and details, and welding, and connections, you need to make a solid surface, for example in SubD, but in this project it's just superfluous. Not superfluous only if suddenly someone wants to make a "candy" for close species.

The visor is easier to do with SubD modeling. I remind you that this is a low-poly model with MeshSmooth, TurboSmooth or Use NURMS Subdivision option applied.

We make a multi-polygon model of each piece of the accordion (orange, green, blue), do a sweep. Next, bend (manually, vertices, shown in red) visor in a folded state. We start a double loop (with the help of Cut) across each ring of ribs (lilac dotted line). The essence is ready. Further, after one or two iterations, the subdivision is chaotic (you can creatively😁) pull the dots to give the tissue heterogeneity. If you really want to save time, then apply a weak Noise (modifier). To simulate the bent stitched sides, apply Shell (modifier) ​​and manually inflate, stretch the edges. In general, that's all. The main thing is not to forget to monitor the mapping so that it does not bring down. If some kind of operation spoils it, then you need to cancel it and do it by an alternative method.



16 May, 2012 gus_ann
29 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
MOPS, thanks, I will correct! As for the visor, for me, is the very description of the simulation is not clear, but I will try of course. Say, low poly model every piece of harmonicas to be two-way (meaning the half visor, not the bottom lining) or the second half of the visor then simply mirror your well, or symetry apply? Baggage all day, trying different ways to fold it, the best thing I got: 😁😁😁, results of course bad, you have to redo it.


16 May, 2012 gus_ann
30 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
And one more question, I have not worked with a scan and only about imagine what it is, went into the theme for use on the example of the sweep of the underground car seat. Immediately there was a question: some polygonal model every piece of harmonicas in Unwrap UWM that eye to pick up, all three, and how one will look relative to the other, or they will have to unite together, and then scan ??? Not to understand, explain please ....


16 May, 2012 gus_ann
30 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Welcome to scan somehow figured out, that's a test render visor model, only one part of an accordion and strongly built, but it was important to understand the essence of the issue. Correctly???


14 May, 2012 mOPs
30 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
gus_ann correct or not, it's hard to tell without seeing the picture itself texture. In general, the texture is correct, but can stretch in the vertical axis. You better tell us all how to do, what methods? 🙂 I think everyone who performs this task is not only interesting but also informative. And I'm including😉


16 May, 2012 gus_ann
30 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Well, 1. Create a plane translate into Editable Poly, edit, place the tops as it should 2. We use the modifier Unwrap UVW, select any face, Edit, click Planar, and immediately his squeeze 3. With all the top polygons of our model we do the same. 4. The difference in the lower ranges, because they are at a different angle with respect to the upper. Also, select a lower range and choose Edit in the proektsiya- flat projection - Ok. After that, it is necessary to rotate, scale it and put in the right place. 5. Similarly place the remaining polygons 6. You're all sew, sew parallel stitches first, and then the rest 7. Scan is ready, apply the material admire 8. Now, where: | 😁, you need to lay down sun visor, but our poly we use can not, because we now exists dependent modifier Unwrap UVW. Therefore Edit Poly and drove ... What to do well, but briefly described Max. I will not go into details, the good model, you do not know how bad. I'm not sure that my actions are correct, it could, then got. If that - gets better 🙂


16 May, 2012 gus_ann
30 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE

Artist gus_ann: update

Hello, please tell us, the fabric hood to do the same as in the photo, or I can pick up a similar pink at their discretion? Thank you.


16 May, 2012 gus_ann
30 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
MOPS, show me what you got out?


14 May, 2012 mOPs
30 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE

Customer: Reply to gus_ann

The fabric desirably done as close as possible to that which is pictured. In an extreme case, the pattern may differ slightly but not much (so there was no elephants instead of flowers or something else). Total color (pink) must be the same as the photo.


16 May, 2012 gus_ann
31 May, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Hello. Tell me, please, we need a fabric texture visor bike. Can it be a photograph somehow move in Photoshop and then edit it in quality and seamlessness? If yes, explain in brief how to do it ...


14 May, 2012 mOPs
1 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
"MOPS, show me what you got out?" Here is what I have now obtained. To the rest have not yet proceeded to


15 May, 2012 Usco
2 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
... I continue to add details. I think the basic details decided. I pass to the SubD modeling. ... PS: mOPs - is it possible to photograph the large section of the cloth, it will significantly improve the appearance of the model (for texture 2000h2000 can be of several pieces, then I'll try to make a seamless)


15 May, 2012 Usco
3 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
No, thank you. I'll try to make myself based on a photo, handles. So it will be correct, and the experience popribavilos😁.


24 May, 2012 Ilya
4 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Hello friends! Small steps go along with the project. Here is the result, not a lot of course: Thanks Scrin Usco somehow can create a model. Thank you! I wanted to ask how you did mOPsa wheel - spikes, spokes. And just as you did the saddle? It looks nice, but how do I do not know ...


14 May, 2012 mOPs
4 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Ilya, spikes (tread pattern) I drew the same method as How to make faceted beer glass in the Max 3ds . Spokes made as follows. I draw two cylinders (or pipe) a size of the rim, the second largest inner axis. The number of sides they have the same. All in one enclosure poliobekt. Further, on the inner side of the large cylinder and on an external side of a small select those polygons, which will be the spokes. Alternately, one on the outside, one at home and do their bridge. And so with the second and third needle. Then I smoothing TurboSmooth-th.


14 May, 2012 mOPs
5 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Continued. The basis of the seat took the cylinder. Above him, and mocked 🙂 1. Cylinder gave the approximate shape of a saddle. I used the Taper modifier Then remove the top polygon and corrected form with vertices mode. 2. Next sewed bottom. And he made the stiffener (pictured in red) in order to smooth out after not much a greased form at this point. 3. Slightly condensed net in the place where there is a hole in the back, Cut'om sliced ​​form holes, remove the extra polygons in places of fastening bolts also removed the 2 landfill: 4. Thicken the shell, again turned in EditablePoly and sliced ​​extra ribs where it is necessary to keep in shape while smoothing. 5. flatten In the process of simulation always follow that there was no displacement of vertices, which would have broken form. Where necessary - to recover. Net result was a dense, it can be made more optimal, while in places where the holes are slightly larger must manually cut edges impart less rounded contours holes. Then it will be enough of one of smoothing iterations (I have the picture of 2)


16 May, 2012 gus_ann
5 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Hello, I am doing all the seat of the sphere with a small number of segments, he translated it into a poly and edit simple movement ranges and the addition of ribs. Sszadi holes is two dedicated test site, and the front and sszadi Bridge. Next, using the Soft Selection moved the top where there is a bulge in the form of a stop between the child's legs. Well turbo Smooth finally, by the way I also have 2 integration.


14 May, 2012 mOPs
5 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
gus_ann, I agree. Methods of modeling mass. Perhaps yours is even easier 👌 But I'm not particularly thought about the best method, the first thing that came to mind - realized and forgot 🙂 How's your visor faring there? With regard to your question. Yes to move pictures into Photoshop and already there to do the texture as possible. But it is unlikely the customer will give you a high quality picture. And to make a good texture of poor quality is not easy. There have already been practically re-draw a pattern. And taking into account the customer's last comment, "In extreme cases the pattern may differ slightly but not much ..." Why torment myself just such a repetition of textures 🙄? Look on the internet for any similar pattern image is more or less acceptable quality, and from it you have already made the desired texture.


16 May, 2012 gus_ann
5 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
My visor is faring ... Texture was given me a hard time for him, taking into account the fact that the brushes do not know. I had to work hard ...😁 draw by hand, of course ugly happened. MOPS, look at my preview render and say, because you have access to the Great - What do darken or lighten the texture visor color itself is great? In the pics is not clear what exactly the right color, on one single color, the other on the other, respectively. And who is not difficult to tell me how to make the texture of a black grid in Photoshop (for example, on the visor and it still comes across here and there), and a mask for it (so you do it in max turned transparent), PLEASE!


16 May, 2012 gus_ann
5 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
On the issue of the visor, for myself to draw some conclusions - first, to lay down, and then scan. Under the first option as it may have tried - texture straying permanently.


14 May, 2012 mOPs
5 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
gus_ann color - to darken the shade, make it more complete, and that the picture he paly. Color high normal.


16 May, 2012 gus_ann
6 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Hello, RenderStaff, prompt given the task of making bicycle on a white background with the ability to scroll. How to create a studio for such conditions? And should there be a studio at all?


15 May, 2012 Usco
7 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Anton [RenderStuff], whether it makes sense to use in this case, the method of "baking textures"? Customize materials, IC, then "bake" it's all in the texture (s). Then quietly, without lights and the whole environment to quickly render the animation povrachivaya model "pedestal" in front of the camera?


16 May, 2012 gus_ann
7 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Usco, hello, please tell me what kind of a method, what advantages it provides and how to use it?


29 May, 2012 Maks (Staff Author)
7 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
gus_ann, hello! I, unfortunately, not possible to see how the black mesh just looks, but to make such a snap. You create a file in Photoshop, the middle of a square stands out and fill it with black. Save, toss in the Opacity slot black fabric material. The card itself is screwed Tiling on both axes the same and if the cells are arranged diagonally, rotate them in W coordinate 45 degrees (in the same place, next).


14 May, 2012 Anton (Staff Author)
7 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE

Hello!

Gus_ann, in general the question about "studio or not studio" is not quite clear😁

We need a result, but in what way is a subjective matter.

It all depends on the specific requirements.

For example, from TK, it is not clear to me whether shadow is needed under the object?

That is, should it be rendering the whole scene, including the white environment, or is it just a carved object for pasting on a white background?

From this, accordingly, it depends, it will be a white studio, with all the nuances of lighting or the lighting should be abstract, up to the usual HDRI and rendering on a transparent background.

I advise, to clarify with the customer what exactly he needs. Moreover, without fail, ask him for an example of such an object, so that it is possible to understand what kind of lighting and pitch are being discussed. Now, this information is only in the head of the customer. You do not have to guess. It needs to be clarified.

Usco, if you try to understand the essence of baking, you will realize that this is not a good idea at all, not only for this situation, but in general for photorealistic rendering.

Suppose that all lighting is set to the current camera angle. Hence, glare, light, etc., are good from this perspective.

Imagine how ugly the object will be, on the other hand, opposite to the current perspective.

No glare, a backlight or lack of light, a reflection is unclear why, on glossy details, etc ..

Now we bake it all in texture. That is, we get an object on which one side is tuned to the current view, and it looks excellent, and the other one is lighted anyhow or not illuminated at all.

There will be something like this:

About turning, together with the object, baked glare, generally silent😁



16 May, 2012 gus_ann
7 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Thank you all for your help and tips. The grid I made, though in another way, try your can be better ...

Artist gus_ann: update

Hello, please tell me, what do you mean by saying that the bike has to be on a white background? Should an object standing on a white floor, and behind him should there be a white wall on which the shadow will fall? Or is it an abstract white background without shadows and what - any reference to the object? If you are not difficult, please show an example of an image that you want. Thank you.


14 May, 2012 mOPs
7 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE

Customer: answer gus_ann

Good afternoon. Cyclists should be on a white background, "meaning that the site it will be placed on a white background, no square frames around images. The shadow should be under the bike, so it was clear that the bike than to go by, but at the same time nothing specific. Just a shadow on the white floor. There are no walls. An example of this Unfortunately, the example is not very good, as there is no shade ttak under the table. But under the bike it should be. Hopefully, ideas are clear.


16 May, 2012 gus_ann
7 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Yes it is clear


16 May, 2012 gus_ann
8 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
RenderStuff, tell me how to implement such a scroll? I thought at first just to make the camera circled 360 degrees, taking into account proximity and removal of the object, but now I understand that this is not quite what the customer requires, as In this case, it will be impossible to stop the focus on places of interest.


29 May, 2012 Maks (Staff Author)
8 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Usually, turning the picture on the internet shop windows do not allow to literally bring the kind of realistic, "camera". The maximum that can be, is to increase the angle. And the opportunity to lay the Zoom can be commonplace show of resolution rendering. But, again, it is unlikely visitors will want to wait for a download of several dozen high resolution images, there comes into play web usability. Therefore, given that the customer did not express any particular requirements in this respect, to do the most common camera circled 360 degrees.


15 May, 2012 Usco
8 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
I thought, for such animation as in the example, you need at least 100 frames: | .

Artist Usco: Clarification

Select the size of the final image, which will contain an animation.


14 May, 2012 mOPs
8 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Customer. The image should be such that it was possible to visually examine the details of the bike. I think at least 320 pixels on the smaller side will suffice.


16 May, 2012 gus_ann
8 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Hello, Usco! I do not 100 staff - is the standard for about 5 seconds, even less can not understand it in this regard. I think animation should be on frame 250- 300. This work ... Eh difficult to drag a hippopotamus out of the swamp! 😁 Question to Customer: Prompt, scrolling object (bike) must be exactly as in the example above you, or it can be done simply as a "very short" without taking into account that it is possible somewhere to slow down and see the view from the interest side is longer?


14 May, 2012 mOPs
8 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
We need the ability to scroll the object must be a possibility to stay in the right place. Scrolling with the mouse as an example.


16 May, 2012 gus_ann
8 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
MOPS, hello, tell me, and you yourself, then you know how to do this scroll? If so, tell me - do not want to once again pull "teachers" - the guys are busy in real projects, not "virtual"😁.


14 May, 2012 mOPs
8 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
gus_ann, hello. Yes. The table that as an example - this is my computer table. True, he has long been on the balcony unassembled😁. Scrolling is done as follows: 1. You do render the scene frame by frame with the preservation of each frame as a separate jpeg file. 2. With the help of a program for creating interactive 360 ​​° under review, konvertiruesh get the picture of claim 1 in the desired format you. I've been doing in the Flash format using Object2VR program. When you reach step 2, if you do it in Object2VR, then I tell you how to use it. Nothing complicated there is no ... a little bit more complicated than 3ds Max (it was a joke😁)


14 May, 2012 Anton (Staff Author)
8 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Hello! MOPS, is that you have to go too far😁 Once adequate customer will not ask to make scrolling. This task webmaster / vebprogrammista or flasher. Trideshnik do not have to. Maybe another explanation to fill and pour on the site? 😁 At least, I would do so and would not have sent a customer to the expert in flash. But, as we learn, I'll tell you how it is in reality. The fact that the site online store someone leads. Hence, there is a staff system administrator, content manager, programmer, copywriter, designer, etc .. The goods on the site do not appear, and also questions of hosting someone decides. It is this someone and draws showcase. So, all that he could ask for, it's just to send a sequence, with the required number of personnel. This task goes something like this: You must 36 (a multiple of 360 degrees, so that the frames do not "eat"😉 frames in jpg format, with a resolution of 640 * 480 (depending on the design showcases) pixels. That's all. Not any spins. And this is a problem webmasters store site, as well as what it will bring the sequence to fill the site. Generally, I advise you to immediately cut off those who ask to do anything not relating directly to 3d. Everyone should just mind his own business. With regard to our project, you can make a fill and Animation on Youtube, and we will publish it here, or let you send a sequence, and you, if you want to already gather a USB flash drive, and we did the same, then it will publish in the subject. But this is up to you😉


15 May, 2012 Usco
8 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
gus_ann, hello! Here are found a few examples, are all GIF animation, in the properties of the image, you can "peek" number of frames. 1) Approximately 9 sec - 90 frames - 1.25 MB 2) Approximately 4 seconds - 121 frame - 3Mb 3) About 8 seconds - 180 staff - 11,3Mb In the example of the Customer - 100 frames, I thought😁, but there you move the handles. I think we should advise how Anton (RenderStuff) to ask about the exact number of personnel at the customer.


16 May, 2012 gus_ann
8 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
I do not know how to act in such situations, 3-deshniki but virtual 360 panorama as they can do, right? Then scroll and the like is also possible. I want to do everything - to try to learn, because previously never done anything like this and not linked with animations. How to get to that stage of the work, be sure to ask - you will excuse me, I must have all their questions torment.


29 May, 2012 Maks (Staff Author)
8 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Usco, and there is technical data that only the customer knows. Think out of it is, at best, a waste of render-time, but in fact - the failure of the timing. Examples overflights meshes in GIF format is, unfortunately, not the best option in principle. The purpose of these pictures is to boast and no demands, at their creation, the authors did not observe. Not to mention that in all 256 colors gife under photorecombination it is generally not suitable 🙄 As previously said Anton, collect SWF-ku on the website it does not matter trideshnika. Nevertheless, we note that there are some customers who bought something plain for himself, just for your own personal site. In this case, they do not have any resources to another and charging fee of 36 (or 72, as a rule) frames flyby individual specialists. Then you can (but should not) try and make it ready file. In some situations, it's not so critical, as described by Anton, it's more a matter of loyalty to a particular customer and the level of your professionalism / narrowcasting in 3D.


29 May, 2012 Maks (Staff Author)
8 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
gus_ann, in an effort to know more there is nothing wrong, so it makes no sense to apologize. I propose to reach a rendering in the studio to discuss it, and then get to a set of ready-made renders flyby. At the end the essence of TK. And then, as promised MOPS, he will tell you how it can be arranged on site. For the general development😉


16 May, 2012 gus_ann
8 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Sweep out! 👌


15 May, 2012 Usco
9 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
... Rear wheel drive model. Trying method [Hard surface modelling]. I understand that it is "too" is not required in this project, but ... try to learn and 🙄. See more


29 May, 2012 Maks (Staff Author)
9 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
In any case, I remind: Try to be the topic of discussion. An overview of methods of creation of various elements, or some specific nuances that are useful for the performer of the virtual project, there are quite pertinent. But as for specific instructions deployed, and even more are not a necessary step, please share them in the relevant discussions, leaving only a link here. For example, details of the wheels drive the simulation, followed by anti-aliasing will be very relevant to the topic of Sabden modeling 😉


16 May, 2012 gus_ann
10 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Well, guys? !!! Well, you asked me the puzzle !. Without glasses of beer, which the model mOPs in the beer glass, we can not do, and perhaps without two ...😁 exhibit a preliminary rendering for discussion, criticism, all participates, ask. As for me, all black fabric, where the fabric to be must - very black, the inscription on the bike a little bit not repeats bending shape, shadow under the great might and be stronger, but do not know well, and even small things, inaccurate modeling, have gathered texturing ... can anyone else notice that. Question RENDERSTAFF? tell me, I like to use all the recommended settings - Adapt sabdivizhn, Reinhard, even re-read all the lessons again (it only burn multiplier I is equal to 1, and gamma is 1.6, - the shadows are sharper, but you admit it), all still very evident jagged edges around the object - antialiasing, so-called. What to do? Picture pure render without photoshop:


16 May, 2012 gus_ann
10 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Please write in his criticism did not like and like. After all, do not like can not? Or is it? 😁


15 May, 2012 Usco
10 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
gus_ann, hello. At first glance, too much black rubber wheels, armrests, narulnik-zadneruchnik😁, if you do poseree, it will be the (material or IP brightness ...). Seats - a tall back a little. Really liked the fabric - it looks realistic. Slightly tonkovat tube in "pegs". If you remove the black, something ... very cool.


14 May, 2012 Anton (Staff Author)
10 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE

Hello!

As for Burn value, it should be a maximum of 0.55. When Burn value is equal to one, it is no longer Reinhard Color mapping, it is pure Linear multiply. And that's what's going through your scene. This can be seen from the shadows, which should be soft. Their borders should not be visible. At you, borders of shadows very precise. Like some puddles under the great😁

The same goes for antialiasing. Super bright pixels, fired Linear multiply white background, V-Ray just can not smooth out with dark pixels the outlines are great. Here it turns out this kind of toothy.

So, as you render and save, the image is not in HDRI, but in LDR format (png, jpg, etc.), especially considering that you do animation of the turn, then you definitely need to do LDR rendering. In particular, put daws on Sub-pixel mapping and Clamp output. This will solve the problem of "toothed" contours.

As for the visa itself, lighting, mats, etc., then the object, on such a bright background, can not be so dark. Now, the lighting is great, does not match its surroundings, and it seems millet cut out and pasted on a white background.

The first thing you need to do is get rid of perfectly black materials. So it does not happen that the object was like a black hole, completely absorbing light. Make them lighter, dark-dark gray. Also, add glare on them, as many materials, for example, plastic on pedals and a basket from behind, you have a perfect matte finish. This is also not realistic.

Then, pay attention to the front wheel and part of the metal frame under the seat. Segmentation is clearly visible on them. Add an Edge, or simply apply anti-aliasing to these objects to have soft rather than square shapes.

In addition, on the wheel I do not see the protector, not the texture, not the geometry. In a good way, it should be, and should be viewed. Now the wheels look like flat black spots.

Now the lighting. In principle, you are on the right track. As for the first time, it turns out very much even nothing. But everyone who tried to master the subject visa could not accept that the imitation of studio photography is possible only when, firstly, it is before you as a reference, in the second you are at least acquainted with the principles and techniques of the studio Photo.

I suggested earlier and now insist that before imitating a studio photo, which, no doubt, is a white studio, it is necessary to get acquainted with how real photographers do in real photo studios. Of course, this will have to work. Read articles on photographs, look for tutors, for studio photography.

What do you do next, except for the indicated shortcomings in geometry and materials?

You need to find a cool example of studio photography of such an object. Not necessarily a child is great. You can motorcycle, mountain bike, etc., to take him for a landmark. Then, find a couple of lessons in studio lighting, the benefit of such tutors, for photographers, a huge amount, and decide on the scheme of lighting your object.

We have a whole theme on studio 3d renderings in V-Ray. You can right there share your research, in photo techniques, and together we'll decide which method, which scheme of real studio lighting will be appropriate in our case. Then decide how to imitate it with V-Ray tools and only then, you can create our virtual white studio to render the object on a white background😉



16 May, 2012 gus_ann
10 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Thank you for your comments, I will work on, correct mistakes and learning studio photography.


16 May, 2012 gus_ann
13 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Hello, I have another problem, which I can not cope on their own. The fact that the rear basket not black plastic, it is covered with a cloth fabric itself. I conjured in Photoshop, such as textures and even made all looks not bad on the ball in the material editor, but on all shumit- render the impression that this material do not understand that. How to make a reflection map to Reflect? When the card is removed all like anything, only black patients did not reflect. Here are the cards😁iffusion: Reflect: bump: but render: Clearly, what has been done wrong, but as a right? How to adjust the map to Reflect well not to reflect much and at the same time emphasized the texture of the tissue itself, to the eye?


14 May, 2012 Anton (Staff Author)
13 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Hello! In general, the noise on the Tacna always look realistic. Subjectively, as for me, with him not to do nothing. Especially considering how dark cloth. It really is not seen nothing. on the contrary, I would say, it is necessary to make the fabric more structured, so you can see its heterogeneity, it looked rough. You can even insert Diffuse parametric map of the Falloff . Having invested in the top and bottom (black and white) slots, your diffuse texture. Moreover, black, 100% using, as a white, 90%. This will make the material more realistic fabric. Adds her illusion of hairiness. You will see at once, on the ball of material, what I'm saying. As for Reflect, then, I do not advise you, in this case, generally mess around with the card. Just do Reflect gray, turn Fresnel reflections, Reflection glossiness clocked, so put on 0.5-0.6 and Ward in the BRDF .


16 May, 2012 gus_ann
13 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Thanks, I'll try.


15 May, 2012 Usco
16 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Added to the wheel and tire with a tread:


14 May, 2012 Anton (Staff Author)
16 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Hello! Very cool, but do tread more expressive. Even deeper. Otherwise, to render, it is almost not visible, the black material of the wheel.


15 May, 2012 Usco
17 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Thanks 👍, here is closer to the real thing (although a lot of stocks, but I try ...)


14 May, 2012 Anton (Staff Author)
17 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Let's just say, without a net, I do not see stocks as well as your product is not a model, and on the basis of the image, it does not matter. The result is important to render it looked on without bugs😁


14 May, 2012 mOPs
17 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Hello. I'm back in the ranks 🙂 Regarding the proposal of Max, support, let's do a render in the studio, for "dismantling flight", then tell you how I did rotation. Since the customer did not say anything specific about the number of staff and the size of the picture, I propose to do so says Max - 72 frames of 640x480 resolution. Who does not want to deal with the creation of the rotation with static shots, just throw off the link to the archive staff, I will do. But I think these will be 🙂


16 May, 2012 gus_ann
17 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Yes, after Usco wheels, its look through tears. Usco, great work! I went in with depression and peremodelivat its ugliness.


16 May, 2012 gus_ann
19 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Zdravsvuyte !. Here's my wheel: : |


29 May, 2012 Maks (Staff Author)
19 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
gus_ann, perfectly 👍 Usco decided to delve into Sabden modeling and wheels made perfect even for closely related species, but, of course, for this work is excessive detail. You can continue to move forward on the project 🙂


16 May, 2012 gus_ann
19 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Please rate how it looks, if enough glare, illumination / nedoosveschennost, not too contrasting shade?


14 May, 2012 mOPs
20 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Since no one dared to assess dare I naskoklo me hvaatet "Proffesional"😁 look. In general, immediately catch the eye tires, much glossy, I'd smeared glare. Wash a little overexposed scene, at least visor (cloth) as the smotritsa vytsvevshaya. It is also rather flat fabric, it is necessary to add volume. Also, here's a tall sidushka cf. Regarding the shadows, I, too, like you, think that it would be possible and more blur. Here you're done 🙂 Actually, I like the model. By the way this picture showed a few people, only one said - 3D. as the wheels much shine, and the rest (far from CG) said that the photo😉 So it is good! Keep it up ... and I'll catch up😁


15 May, 2012 Usco
20 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
gus_ann - what you are using the camera settings - 35mm or less? Try from 35mm to 50mm and the camera a little push, and the apparent perspective distortion. PS: and great hanging in the air😉


16 May, 2012 gus_ann
20 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Thank you for criticizing, and that with this bike every day I dance - have any of its shortcomings can not see.


16 May, 2012 gus_ann
20 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
MOPS, what do you mean by saying that the cloth is not enough volume, lacking folds, bulges, vpuklosti😁 or same texture tissue lacks the bump?


14 May, 2012 mOPs
21 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Maybe it's because of the lighting. Here's a look DG not very good looks


15 May, 2012 Usco
26 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Front wheel: The grid can be posmotrt Topic: the Subdivision the Surface, tricks and tweaks SubD modeling


15 May, 2012 Usco
29 Jun, 2012 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Seats: The grid in the relevant subject.


29 Apr, 2013 Leguard
29 Apr, 2013 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
As a strange topic broken ... Or something I do not see?


29 May, 2012 Maks (Staff Author)
30 Apr, 2013 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Leguard, you see all right. Nobody was able to bring the work to the end. Freelance - not easy😁


13 May, 2013 Pavel
13 May, 2013 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Friends remember someone promised to tell you in detail how to create a virtual circled around the bike. It would be very interesting to know) 👌


15 May, 2013 WaOne
15 May, 2013 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Good afternoon colleagues. Fly 360 degrees recommend doing so: http://archidesign.org.ua/18-icosa-chair-skoro-v-prodazhe.html http://www.archidesign.org.ua/icosa_chair.html There is a possibility to change color and texture + add animation.


15 May, 2013 WaOne
15 May, 2013 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
link to this program: http://www.demicron.com/wirefusion/msg/msg10.html on youtube there are lessons to her!


13 May, 2013 Pavel
16 May, 2013 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Thank you!) I'm here another version solving the issue), here, too, you can change the texture) http://gardengnomesoftware.com/object2vr_example.php?demo=showcase


14 May, 2012 mOPs
8 Jun, 2013 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Hi everybody. Yes, the theme is, unfortunately, died 🤔 And probably each participant his reasons, someone stepped much further in the development and implementation of 3D, someone had buried this activity, etc. For example, I postponed 3D " tomorrow "mean work scope changes. But, alas," tomorrow "was delayed already for a year and is likely to be delayed even further. But in the shower 3D theme still lives and I think sooner or later, this cup will outweigh all the others (I'm on it I hope) it would be very interesting to look in the end came at gus_ann (unless of course the last option is still being finalized), Usco -. are you all the very best painted, wheels, sidushka and modellingu frame, but what happened in general - has not shown a I would like to see 🙂 Paul, the table, which in the example above was made precisely in object2vr, the right direction! It would be nice to renew the subject and bring to a logical ending. 👌


16 May, 2012 gus_ann
18 May, 2014 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
"Food, food, food, food i ..."


19 May, 2014 Ilya
19 May, 2014 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Cool, Anya. Taki brought the project to fruition. Well done! Like the inscription on the ball ... 🙂


16 May, 2012 gus_ann
19 May, 2014 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Hi Ilya! Yes, in less than two years. 😁 I do not like not finished the case. And little Max comment zadel- nobody could finish the job. I was looking for very long way - how to make a decent visor. That eventually found. Truth is the first attempt to simulate something like that, so did not work out perfectly. There are some schools, not everything turned out as it should, but for lack of a better, as they say, and it will go. I would of course also stitch seam-do- firmware failed. The most brutal is a bag hanging on the handles. Struggled with her days 5. Nothing worked. There's also a composite material- pink, black, mesh. Done under turbosmuf, polygons crawl. Then half an hour zamodelila other technology. But, unfortunately, this is not the end. My render- is post-processed, in real life it looks even worse. It is necessary to do, and circled over 100 personnel will not process. Accordingly, it is necessary to re-adjust the light. And if with the light, I more or less know what to do, here's this object2 vr can not imagine. And moPs somewhere blown away, who promised to tell what and how. Too good-instructed and faded, except with such customer will work? 😁 (just kidding). Like this, and you did, saw your jacket about the wall, can you tell?


20 May, 2014 niktych
20 May, 2014 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Anya turned cool big you 👍, that's just a thread in the ball looks like a bent wire, and it has to be tight, the ball tends to heights. (Though all this stuff).


16 May, 2012 gus_ann
20 May, 2014 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Thank you! Ball-supplement to the pension, so little popiaritsya. Imagine that it blows a gentle breeze. In any case, the final krutilki it will not. I'm at the finish line, left otrendit frames (considered that 75 would be enough) and collect them.


16 May, 2012 gus_ann
20 May, 2014 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
http: // localhost: 62954 / bAYvdu79 / output /% D0% B2% D0% B5% D0% BB% D0% BE% D1% 81% D0% B8% D0% BF % D0% B5% D0% B4% 20 % D0% BA% D1% 80% D0% B8% D0% B2 % D1% 8B% D0% B5.html


16 May, 2012 gus_ann
20 May, 2014 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
I do not know how to remove the bottom plate. Tells ...


16 May, 2012 gus_ann
20 May, 2014 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Link has stopped working. How to download krutilki right?


15 May, 2012 Usco
21 May, 2014 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Hello, ( http: // the localhost: 62954) - This link only works on your computer. The program in which you are doing animation simply shows the result in the browser, and if you link out skopiruesh it work for "us" is not. Need to find a file with the extension .swf: if schelknesh in their animation in the browser and look PKM its properties, it is possible there will be a prescribed path to that file. That's it and you need to put on the Internet, and only then take and put a link. 👍


16 May, 2012 gus_ann
21 May, 2014 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Usco, hello! How do you know everything? : | And where in the internet? Which sites to watch, with the support of what? Well it's not just a picture. In general, I am blunt in this matter ...😁


16 May, 2012 gus_ann
21 May, 2014 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
And another question - what should be spread on the Internet, .swf file or the path itself? Live and learn.


15 May, 2012 Usco
21 May, 2014 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Try These: http://megaswf.com/ http://swfcabin.com/ Yes, .swf, and after it is downloaded, you will give a similar link when you load a picture. Just be sure to check herself this link into your browser, a new window and then its "us" out with it😁 PS / Nothing I Do not Know, I read in google 🙄


16 May, 2012 gus_ann
21 May, 2014 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
http://www.swfcabin.com/open/1400738529 not get pulled on a clean sheet. Anyway...


16 May, 2012 gus_ann
21 May, 2014 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
In the future, who would do such - it is necessary to make shots still a multiple of 36. In this example, I made a 75, not 72, and it turned out that at the beginning and at the end of the scroll speed torsion little falls. This is noticeable when scrolling slowly. At this stage the number of frames and lower the speed, but the image itself is spinning smoother. Even in the most scrolling program can remove the extra frames. Their three. The first to the last as I understand it are duplicated. I do not know how I coped with the task, and can be better, you can always do better. Customer is silent, then I will assume that the work is done.


15 May, 2012 Usco
21 May, 2014 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
That leaf on a clean, direct link: the D: http://www.swfcabin.com/swf-files/1400738529.swf And you're done 👍


16 May, 2012 gus_ann
21 May, 2014 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
There (in pure leaf) image resolution and increased greatly lacking. I saw it. Usco, thank you for your help. Catch up! I will know that you can do it better.


20 May, 2014 niktych
21 May, 2014 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Cool Anya, congratulations on the completion of the project!


22 May, 2014 Ilya_sp
22 May, 2014 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Cool 🙂 and that the lamp is switched-off, when you look at the wheel on the right the direction of travel) side?


16 May, 2012 gus_ann
22 May, 2014 # Re: Virtual project: Modelling and Rendering of child bicycle LEXUS TRIKE
Yes, there is. It is too close to great and from 17 frame begins to intersect with the great. I turn it off, and the pictures can not be undone. It is necessary to have completed this krutilki. Fix the light and remove the extra frames.


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