V-Ray Physical Camera quick setup, Mini-Tutorial

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11 Nov, 2014 Usco (3d modeling expert)
Hello, adjust the desired angle from the window of perspective, it is difficult to put a "V-Ray Physical Camera" in the same way. If the standard camera such problems do not arise, it is sufficient in the perspective viewport press the key combination Ctrl + C and the camera is created in the right place, with the "V-Ray Camera" have to tinker. There is one of the fastest ways to solve this problem: 1) select the desired view us in the perspective viewport. 2) Select the "V-Ray Physical Camera" and put it in any other viewport. 3) Again, go to the prospects of the window (our camera must be selected), and hit the standard keyboard shortcut Ctrl + C. The camera automatically aligned under this angle.


12 Nov, 2014 Yevgeniy_MEV
12 Nov, 2014 # Re: V-Ray Physical Camera quick setup, Mini-Tutorial
Wow! Cool. Everything is so simple turned out. Prior to that, it had soared with bindings and dance with a tambourine. Thank you very much for the advice. 👍 👌


12 Nov, 2014 stimpik
12 Nov, 2014 # Re: V-Ray Physical Camera quick setup, Mini-Tutorial
Yes, a useful thing, but the camera can create all in the same window, perspective, not to move to another viewport.


12 Nov, 2014 Nord
12 Nov, 2014 # Re: V-Ray Physical Camera quick setup, Mini-Tutorial
Thanks for the good advice. 👌


16 Nov, 2014 z140
16 Nov, 2014 # Re: V-Ray Physical Camera quick setup, Mini-Tutorial
Thank you very much, and I have a script used, which is transformed into a standard V-Ray camera


13 Apr, 2015 Ante
13 Apr, 2015 # Re: V-Ray Physical Camera quick setup, Mini-Tutorial
Thank you! 👍


26 Nov, 2015 Olga
26 Nov, 2015 # Re: V-Ray Physical Camera quick setup, Mini-Tutorial
Thank you. I first did not work, because I did not create the camera and copied. new and then all turns must be created.


15 Apr, 2017 Maksim Gorky
15 Apr, 2017 # Re: V-Ray Physical Camera quick setup, Mini-Tutorial

VERY GOOD !!! 🙂 Thanks! Olga, you do not have to create a new camera each time! Just select the camera itself, not its Target!


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