Ultra-photorealistic 3d model of Red Bell Pepper with a green trunk. Its shape and texture were originally scanned from real-life sweet pepper capsicum that had previously been purchased at a local grocery store. Proportions and actual curves of this model are biologically correct so technically you can use this pepper imagery even in the scientific works. The basic purpose of this 3d model is to be used in ultra-close-ups, as for promotional materials or advertisement.
For example, you can use it in packshot of paprika chips;
in the interior renderings the red bell pepper also looks great.
As I have mentioned earlier, the reference for the model is a precise highly detailed 3d scan. However, the actual model topology is fully recreated by hand.
The topology is low-poly and is made of quad polygons only. To achieve smoothness like on shown presentation images, you need to apply few smoothness iterations to the model.
To have all the fine details, model comes with ultra-high-res (8192x8192) Diffuse, Normals and Displace maps.
In addition to the maps of classic Specular workflow (production rendering), the model comes with the Glossiness workflow maps for the real-time-engine usage. UVs are Non-overlapping and were Unwrapped by hand for easy editing.
The model is created in 3ds Max originally. The presentation imagery was rendered in V-Ray. The material you see on renders is the finely tuned subsurface scattering V-Ray SSS shader. Yes, it also comes in a package.
For better understanding of the shape, textures and material quality, here are few additional images below.